Assignment 67 - ControlsTutorialThree

Example Output

Learning Outcomes

  1. Loops
  2. Conditionals
  3. Grids

Goals

Understand and implement basic game controls. Manipulate grid-based graphics using loops and conditionals.

Description

In this assignment, you will create a simple interactive game using the BRIDGES library. You will utilize control structures such as loops and conditionals to manage game state and respond to user inputs. The game will display different symbols based on the user's keyboard actions.

Tasks

  1. Develop the gameLoop method to continuously update the game state based on user inputs.
  2. Utilize keyboard input to display specific symbols when keys are pressed, released, or held down.

Extensions

Help

Java

NonBlocking Games Documentation

NamedColor Documentation

NamedSymbol Documentation

C++

NonBlocking Games Documentation

NamedColor Documentation

NamedSymbol Documentation

Python

NonBlocking Games Documentation

NamedColor Documentation

NamedSymbol Documentation