Pixel Drawing

Goals

The Assignment is a Sandbox game where you can draw anything in the grid that you think of. You will be writing the ability to save the game to a file and reload the game from that file.

This Assignment will focus on:

  1. FileIO
  2. Loops and conditionals
  3. Controlling values of Arrays

Programming

This assignment uses the BRIDGES game API, implementing the class NonBlockingGame. The user interacts with the gameboard in the following ways

Tasks

Pixel Drawing !

Methods and Documentation To Help

Variables and Classes

NamedColor // Used for drawing colors on board

Functions

Java Documentation

NonBlockingGames Documentation

NamedColor Documentation

C++ Documentation

NonBlockingGames Documentation

NamedColor Documentation

Python Documentation

NonBlockingGames Documentation

NamedColor Documentation