Description
BugStomp is a whack-a-mole style game where you use the arrow keys to move your player and attempt to touch or "stomp" the bug. The bug flashes to a random location on the board after a set number of frames. For each bug stomped, the score increases until the player eventually wins. In this project, you will implement the BugStomp game with BRIDGES.

Topics
- Random class
- API usage
- Arrays
- Nested loops
- Conditionals
Instructional materials
BRIDGES instructors: To access teacher files or solution files, use the Bridges_Users Shared Drive. If you do not already have access, please contact iuse-bridges-group@uncc.edu.
Student files
Teacher files
- BugStomp Solution
- BugStomp.java