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Bridges-C++
3.2.0
Bridges(C++API)
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#include "sio_client.h"
#include "internal/sio_packet.h"
#include <Bridges.h>
#include <GameGrid.h>
#include <list>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <unistd.h>
Go to the source code of this file.
Classes | |
class | bridges::game::KeypressListener |
This is meant to be an internal class, not something that the library user will use. Provides support for input handling for the Game API. More... | |
class | bridges::game::SocketConnection |
This is meant to be an internal class, not something that the library user will use. More... | |
Namespaces | |
bridges | |
these methods convert byte arrays in to base64 codes and are used in BRIDGES to represent the color arrays as strings. The code is adapted from external sources detailed below. | |
bridges::game | |