| drawSymbol(int row, int col, NamedSymbol symbol, NamedColor color) | bridges::game::GameGrid | inline |
| GameGrid(int nbrow=10, int nbcol=10) | bridges::game::GameGrid | inline |
| get(int row, int col) const | bridges::datastructure::Grid< GameCell > | inline |
| getBGColor(int row, int col) const | bridges::game::GameGrid | inline |
| getDataStructureRepresentation() const override | bridges::game::GameGrid | inlinevirtual |
| getDimensions() | bridges::datastructure::Grid< GameCell > | inline |
| getDStype() const override | bridges::game::GameGrid | inlinevirtual |
| getFGColor(int row, int col) const | bridges::game::GameGrid | inline |
| getSymbol(int row, int col) const | bridges::game::GameGrid | inline |
| Grid(int rows, int cols) | bridges::datastructure::Grid< GameCell > | inline |
| Grid() | bridges::datastructure::Grid< GameCell > | inline |
| Grid(int *size) | bridges::datastructure::Grid< GameCell > | inlineexplicit |
| Grid(const Grid &g) | bridges::datastructure::Grid< GameCell > | inline |
| grid | bridges::datastructure::Grid< GameCell > | protected |
| gridSize | bridges::datastructure::Grid< GameCell > | protected |
| maxGridSize | bridges::datastructure::Grid< GameCell > | protected |
| operator=(const Grid &g) | bridges::datastructure::Grid< GameCell > | inline |
| operator[](int row) const | bridges::datastructure::Grid< GameCell > | inline |
| operator[](int row) | bridges::datastructure::Grid< GameCell > | inline |
| set(int row, int col, GameCell val) | bridges::datastructure::Grid< GameCell > | inline |
| setBGColor(int row, int col, NamedColor color) | bridges::game::GameGrid | inline |
| setDimensions(int rows, int cols) | bridges::datastructure::Grid< GameCell > | inline |
| setFGColor(int row, int col, NamedColor color) | bridges::game::GameGrid | inline |
| setSymbol(int row, int col, NamedSymbol symbol) | bridges::game::GameGrid | inline |
| ~DataStructure()=default | bridges::datastructure::DataStructure | virtual |
| ~Grid() | bridges::datastructure::Grid< GameCell > | inlinevirtual |