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Bridges-C++
3.2.0
Bridges(C++API)
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This is the complete list of members for bridges::game::SocketConnection, including all inherited members.
forwardKeyDown(sio::event &e) | bridges::game::SocketConnection | inline |
forwardKeyUp(sio::event &e) | bridges::game::SocketConnection | inline |
on_announcement(std::string const &name, sio::message::ptr const &data, bool isAck, sio::message::list &ack_resp) | bridges::game::SocketConnection | inline |
on_close(sio::client::close_reason const &reason) | bridges::game::SocketConnection | inline |
on_connected() | bridges::game::SocketConnection | inline |
on_fail() | bridges::game::SocketConnection | inline |
registerKeyListener(KeypressListener *p) | bridges::game::SocketConnection | inline |
sendCredentials() | bridges::game::SocketConnection | inline |
sendGameGrid(const GameGrid &gg) | bridges::game::SocketConnection | inline |
SocketConnection(bridges::Bridges &b) | bridges::game::SocketConnection | inline |
wait_on_connection() | bridges::game::SocketConnection | inline |
~SocketConnection() | bridges::game::SocketConnection | inline |