10 vector<float> vertices;
15 Mesh(vector<float> vertices) : setVertices(vertices) {
16 float color[4] = {1.0, 1.0, 0.5, 1.0};
17 float transform[0] = {};
19 obJ1.type =
"custom mesh";
20 obJ1.vertices = vertices;
Mesh(vector< float > vertices)
Definition: mesh.h:15
setVertices(vector< float > v)
Definition: mesh.h:23
vector< float > vertices
Definition: mesh.h:14
these methods convert byte arrays in to base64 codes and are used in BRIDGES to represent the color a...
Definition: alltypes.h:4