| defaultGridSize | bridges.base.Grid< GameCell > | protectedstatic |
| drawSymbol(Integer row, Integer col, Integer symbol) | bridges.base.GameGrid | |
| drawSymbol(Integer row, Integer col, NamedSymbol symbol) | bridges.base.GameGrid | |
| drawSymbol(Integer row, Integer col, Integer symbol, String color) | bridges.base.GameGrid | |
| drawSymbol(Integer row, Integer col, NamedSymbol symbol, String color) | bridges.base.GameGrid | |
| drawSymbol(Integer row, Integer col, Integer symbol, NamedColor color) | bridges.base.GameGrid | |
| drawSymbol(Integer row, Integer col, NamedSymbol symbol, NamedColor color) | bridges.base.GameGrid | |
| GameGrid() | bridges.base.GameGrid | |
| GameGrid(int rows, int cols) | bridges.base.GameGrid | |
| get(Integer row, Integer col) | bridges.base.Grid< GameCell > | |
| getBGColor(Integer row, Integer col) | bridges.base.GameGrid | |
| getDataStructType() | bridges.base.GameGrid | |
| getDataStructureRepresentation() | bridges.base.GameGrid | |
| getDimensions() | bridges.base.Grid< GameCell > | |
| getSymbol(Integer row, Integer col) | bridges.base.GameGrid | |
| getSymbolColor(Integer row, Integer col) | bridges.base.GameGrid | |
| grid | bridges.base.Grid< GameCell > | protected |
| Grid() | bridges.base.Grid< GameCell > | |
| Grid(int size) | bridges.base.Grid< GameCell > | |
| Grid(int rows, int cols) | bridges.base.Grid< GameCell > | |
| Grid(int[] size) | bridges.base.Grid< GameCell > | |
| gridSize | bridges.base.Grid< GameCell > | protected |
| maxGridSize | bridges.base.Grid< GameCell > | protectedstatic |
| set(Integer row, Integer col, E val) | bridges.base.Grid< GameCell > | |
| setBGColor(Integer row, Integer col, NamedColor color) | bridges.base.GameGrid | |
| setBGColor(Integer row, Integer col, String color) | bridges.base.GameGrid | |
| setEncoding(String encoding) | bridges.base.GameGrid | |
| setFGColor(Integer row, Integer col, NamedColor color) | bridges.base.GameGrid | |
| setFGColor(Integer row, Integer col, String color) | bridges.base.GameGrid | |