bf_bg | bridges.base.GameGrid | package |
bf_fg | bridges.base.GameGrid | package |
bf_symbols | bridges.base.GameGrid | package |
defaultGridSize | bridges.base.Grid< GameCell > | protectedstatic |
drawSymbol(Integer row, Integer col, Integer symbol) | bridges.base.GameGrid | |
drawSymbol(Integer row, Integer col, NamedSymbol symbol) | bridges.base.GameGrid | |
drawSymbol(Integer row, Integer col, Integer symbol, String color) | bridges.base.GameGrid | |
drawSymbol(Integer row, Integer col, NamedSymbol symbol, String color) | bridges.base.GameGrid | |
drawSymbol(Integer row, Integer col, Integer symbol, NamedColor color) | bridges.base.GameGrid | |
drawSymbol(Integer row, Integer col, NamedSymbol symbol, NamedColor color) | bridges.base.GameGrid | |
encoding | bridges.base.GameGrid | package |
GameGrid() | bridges.base.GameGrid | |
GameGrid(int rows, int cols) | bridges.base.GameGrid | |
get(Integer row, Integer col) | bridges.base.Grid< GameCell > | |
getBGColor(Integer row, Integer col) | bridges.base.GameGrid | |
getDataStructType() | bridges.base.GameGrid | |
getDataStructureRepresentation() | bridges.base.GameGrid | |
getDimensions() | bridges.base.Grid< GameCell > | |
getSymbol(Integer row, Integer col) | bridges.base.GameGrid | |
getSymbolColor(Integer row, Integer col) | bridges.base.GameGrid | |
grid | bridges.base.Grid< GameCell > | protected |
Grid() | bridges.base.Grid< GameCell > | |
Grid(int size) | bridges.base.Grid< GameCell > | |
Grid(int rows, int cols) | bridges.base.Grid< GameCell > | |
Grid(int[] size) | bridges.base.Grid< GameCell > | |
gridSize | bridges.base.Grid< GameCell > | protected |
maxGridSize | bridges.base.Grid< GameCell > | protectedstatic |
resize(int rows, int cols) | bridges.base.Grid< GameCell > | |
set(Integer row, Integer col, E val) | bridges.base.Grid< GameCell > | |
setBGColor(Integer row, Integer col, NamedColor color) | bridges.base.GameGrid | |
setBGColor(Integer row, Integer col, String color) | bridges.base.GameGrid | |
setEncoding(String encoding) | bridges.base.GameGrid | |
setFGColor(Integer row, Integer col, NamedColor color) | bridges.base.GameGrid | |
setFGColor(Integer row, Integer col, String color) | bridges.base.GameGrid | |