Bridges-C++
3.4.2
Bridges(C++ API)
|
#include <SocketConnection.h>
This is meant to be an internal class, not something that the library user will use. Provides support for input handling for the Game API.
Public Member Functions | |
virtual void | keyup (std::string JSONmessage)=0 |
virtual void | keydown (std::string JSONmessage)=0 |
|
pure virtual |
Implemented in bridges::game::InputHelper.
|
pure virtual |
Implemented in bridges::game::InputHelper.