Testing logs for C++

Running at Sat Dec 13 08:53:30 PM EST 2025

Test 3d_game_test.cpp

Test 3d_game_test2.cpp

Test array1d.cpp

Test array2d.cpp

Test array3d.cpp

Test audio_clip.cpp

Test audio_clip_manipulation.cpp

Test avl.cpp

Test barchart.cpp

Test bintree.cpp

Test bst_eq.cpp

Test cancer_snippet.cpp

Test circ_dllist.cpp

Test circ_sllist.cpp

Test color_grid.cpp

Test color_grid_rle_edgecase.cpp

Test display_game.cpp

Test dllist.cpp

Test elevation_snippet.cpp

Test eq_snippet.cpp

Test eq_test.cpp

Test face_shp_coll.cpp

Test game_size_test.cpp

Test game_snippet.cpp

Test graph_alist.cpp

Test graph_alist_empty.cpp

Test graph_amatrix.cpp

Test graph_map_test.cpp

Test gutenberg_snippet.cpp

Test imdb_snippet.cpp

Test input_game.cpp

Test kdt.cpp

Test linechart.cpp

Test minimal_game.cpp

Test mixed_assignments.cpp

Test mllist.cpp

Test non_blocking_game_fire.cpp

Test non_blocking_game_state.cpp

Test osm.cpp

Test osm_amenity_snippet.cpp

Test osm_snippet.cpp

Test purposefully_breaking.cpp

Test reddit.cpp

Test reddit_snippet.cpp

Test shakespeare_snippet.cpp

Test shape_collection.cpp

Test shape_collection_layer.cpp

Test shape_collection_textalign.cpp

Test sine_wave.cpp

Test sllist.cpp

Test song_lyrics_snippet.cpp

Test sorting_benchmark.cpp

Test tree.cpp

Test tut_array1d.cpp

Test tut_array1d_p1.cpp

Test tut_array1d_p2.cpp

Test tut_array1d_p3.cpp

Test tut_bintree_p1.cpp

Test tut_bintree_p2.cpp

Test tut_bst_p1.cpp

Test tut_bst_p2.cpp

Test tut_bst_p3.cpp

Test tut_col_grid_p1.cpp

Test tut_col_grid_p2.cpp

Test tut_col_grid_p3.cpp

Test tut_dllist_p1.cpp

Test tut_dllist_p2.cpp

Test tut_dllist_p3.cpp

Test tut_graph_p1.cpp

Test tut_graph_p2.cpp

Test tut_graph_p3.cpp

Test tut_shapes_p1.cpp

Test tut_shapes_p2.cpp

Test tut_sllist_p1.cpp

Test tut_sllist_p2.cpp

Test tut_sllist_p3.cpp

Test tut_tree_p1.cpp

Test tut_tree_p2.cpp

Test tut_usmap_p1.cpp

Test tut_usmap_p2.cpp

Test tut_usmap_p3.cpp

Test tut_usmap_p4.cpp

Test tut_us_cities_snippet.cpp

Test tut_us_map_overlay.cpp

Test tut_worldmap_p1.cpp

Test tut_worldmap_p2.cpp

Test tut_worldmap_p3.cpp

Test tut_worldmap_p4.cpp

Test us_cities_snippet.cpp

Test us_map_overlay.cpp

Test vis_example.cpp

Test wikidata_actor_snippet.cpp

Test world_map.cpp

Test world_map_overlay.cpp

Test 3d_game_test.cpp full log

Build Test for test 3d_game_test.cpp

Compiling test 3d_game_test.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o 3d_game_test 3d_game_test.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test 3d_game_test.cpp

==999293== Memcheck, a memory error detector
==999293== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999293== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999293== Command: ./3d_game_test 1 null null live
==999293== 
[2025-12-13 20:53:37] [connect] Successful connection
[2025-12-13 20:53:37] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677216 101
Elevation URL:http://elevation-data.bridgesuncc.org/elevation?minLon=-122.299805&minLat=33.394759&maxLon=-114.916992&maxLat=42.747012&resX=0.200000&resY=0.200000
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1000/bridges_testing

==999293== 
==999293== HEAP SUMMARY:
==999293==     in use at exit: 160,521 bytes in 150 blocks
==999293==   total heap usage: 19,471 allocs, 19,321 frees, 3,812,709 bytes allocated
==999293== 
==999293== 24 bytes in 1 blocks are still reachable in loss record 42 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x145678: void std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_create<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&>(std::_Any_data&, std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, std::integral_constant<bool, false>) (std_function.h:161)
==999293==    by 0x14323C: void std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_init_functor<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&>(std::_Any_data&, std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&) (std_function.h:215)
==999293==    by 0x140017: std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:198)
==999293==    by 0x13B0FB: std::_Function_handler<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&), std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:282)
==999293==    by 0x164FB0: std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>::function(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x16370A: std::_Head_base<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, false>::_Head_base(std::_Head_base<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, false> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x163734: std::_Tuple_impl<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> >::_Tuple_impl(std::_Tuple_impl<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> > const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x16375E: std::tuple<std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> >::tuple(std::tuple<std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> > const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x16379E: std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)>::_Bind(std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1637E4: void std::_Function_base::_Base_manager<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> >::_M_create<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&>(std::_Any_data&, std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&, std::integral_constant<bool, false>) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1616DB: void std::_Function_base::_Base_manager<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> >::_M_init_functor<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&>(std::_Any_data&, std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293== 
==999293== 24 bytes in 1 blocks are still reachable in loss record 46 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x146A1A: std::__new_allocator<std::_List_node<bridges::game::KeypressListener*> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x142F01: allocate (alloc_traits.h:482)
==999293==    by 0x142F01: std::__cxx11::_List_base<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_get_node() (stl_list.h:518)
==999293==    by 0x13FACB: std::_List_node<bridges::game::KeypressListener*>* std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_create_node<bridges::game::KeypressListener* const&>(bridges::game::KeypressListener* const&) (stl_list.h:710)
==999293==    by 0x13AC61: void std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_insert<bridges::game::KeypressListener* const&>(std::_List_iterator<bridges::game::KeypressListener*>, bridges::game::KeypressListener* const&) (stl_list.h:2005)
==999293==    by 0x1352A7: std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::push_back(bridges::game::KeypressListener* const&) (stl_list.h:1306)
==999293==    by 0x12D5CA: bridges::game::SocketConnection::registerKeyListener(bridges::game::KeypressListener*) (SocketConnection.h:131)
==999293==    by 0x12F1EF: bridges::game::GameBase3D::registerKeyListener(bridges::game::KeypressListener*) (GameBase3D.h:83)
==999293==    by 0x12FCE7: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:64)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 35 bytes in 1 blocks are still reachable in loss record 61 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x4A8D95A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*>(char const*, char const*, std::forward_iterator_tag) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==999293==    by 0x11FD6A: bridges::Bridges::Bridges(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Bridges.h:139)
==999293==    by 0x12EEF4: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 42 bytes in 1 blocks are still reachable in loss record 64 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x4A8ADAB: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::reserve(unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==999293==    by 0x1369C8: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::__str_concat<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::allocator_type const&) (basic_string.h:3537)
==999293==    by 0x1323DE: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, char const*) (basic_string.h:3614)
==999293==    by 0x1205AC: bridges::Bridges::setServer(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (Bridges.h:401)
==999293==    by 0x12EFA5: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:51)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 56 bytes in 1 blocks are still reachable in loss record 72 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x149B11: std::__new_allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x144DB4: allocate (alloc_traits.h:482)
==999293==    by 0x144DB4: std::__allocated_ptr<std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > > std::__allocate_guarded<std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > >(std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >&) (allocated_ptr.h:98)
==999293==    by 0x1427C2: std::__shared_count<(__gnu_cxx::_Lock_policy)2>::__shared_count<std::mutex, std::allocator<void>>(std::mutex*&, std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr_base.h:969)
==999293==    by 0x13EFED: std::__shared_ptr<std::mutex, (__gnu_cxx::_Lock_policy)2>::__shared_ptr<std::allocator<void>>(std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr_base.h:1712)
==999293==    by 0x13A1A4: std::shared_ptr<std::mutex>::shared_ptr<std::allocator<void>>(std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr.h:464)
==999293==    by 0x13485A: std::shared_ptr<std::enable_if<!std::is_array<std::mutex>::value, std::mutex>::type> std::make_shared<std::mutex>() (shared_ptr.h:1010)
==999293==    by 0x12C83B: std::_V2::condition_variable_any::condition_variable_any() (condition_variable:285)
==999293==    by 0x12D143: bridges::game::SocketConnection::SocketConnection(bridges::Bridges&) (SocketConnection.h:104)
==999293==    by 0x135C3E: std::__detail::_MakeUniq<bridges::game::SocketConnection>::__single_object std::make_unique<bridges::game::SocketConnection, bridges::Bridges&>(bridges::Bridges&) (unique_ptr.h:1070)
==999293==    by 0x12EFD8: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:53)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293== 
==999293== 80 bytes in 1 blocks are still reachable in loss record 80 of 120
==999293==    at 0x48485C3: operator new[](unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x13E5EC: bridges::datastructure::Grid<bridges::game::GameCell>::allocateGrid() (Grid.h:36)
==999293==    by 0x139ACB: bridges::datastructure::Grid<bridges::game::GameCell>::setDimensions(int, int) (Grid.h:156)
==999293==    by 0x13445E: bridges::datastructure::Grid<bridges::game::GameCell>::Grid(int, int) (Grid.h:82)
==999293==    by 0x1285B7: bridges::game::GameGrid::GameGrid(int, int) (GameGrid.h:476)
==999293==    by 0x12EF13: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 104 bytes in 1 blocks are still reachable in loss record 93 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x1459C1: std::__new_allocator<std::__detail::_Hash_node_base*>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x1434A1: allocate (alloc_traits.h:482)
==999293==    by 0x1434A1: std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_buckets(unsigned long) (hashtable_policy.h:2044)
==999293==    by 0x140424: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_allocate_buckets(unsigned long) (hashtable.h:442)
==999293==    by 0x13BA04: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1316)
==999293==    by 0x135EE1: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::operator=(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1295)
==999293==    by 0x12F2D6: std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > >::operator=(std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > > const&) (unordered_map.h:279)
==999293==    by 0x12F31F: bridges::Scene::operator=(bridges::Scene const&) (Scene.h:14)
==999293==    by 0x12F36F: bridges::game::GameBase3D::addScene(bridges::Scene&) (GameBase3D.h:131)
==999293==    by 0x1302FA: Test3DAPI::initialize() (3d_game_test.cpp:48)
==999293==    by 0x12FDD3: bridges::game::NonBlockingGame3D::start() (NonBlockingGame3D.h:73)
==999293==    by 0x11A32F: main (3d_game_test.cpp:68)
==999293== 
==999293== 105 bytes in 1 blocks are still reachable in loss record 94 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x15670F: asio::detail::thread_info_base::allocate(asio::detail::thread_info_base*, unsigned long) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x156828: asio::asio_handler_allocate(unsigned long, ...) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1C4A8E: void* asio_handler_alloc_helpers::allocate<std::function<void ()> >(unsigned long, std::function<void ()>&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1E572D: void* asio::detail::asio_handler_allocate<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >(unsigned long, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >*) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1E3EA3: void* asio_handler_alloc_helpers::allocate<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(unsigned long, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1E1B73: asio::detail::hook_allocator<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >, asio::detail::completion_handler<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > > >::allocate(unsigned long) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1DE4B8: asio::detail::completion_handler<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >::ptr::allocate(asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1D98D1: void asio::detail::strand_service::dispatch<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(asio::detail::strand_service::strand_impl*&, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1D43B7: asio::async_result<std::decay<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >::type, void ()>::return_type asio::io_context::strand::dispatch<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1CFD34: void asio::detail::asio_handler_invoke<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>(asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>*) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293==    by 0x1CB65E: void asio_handler_invoke_helpers::invoke<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running> >(asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test)
==999293== 
==999293== 160 bytes in 1 blocks are still reachable in loss record 97 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x12F026: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:57)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 168 bytes in 1 blocks are still reachable in loss record 99 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x146488: std::__new_allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x1435AF: allocate (alloc_traits.h:482)
==999293==    by 0x1435AF: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1990)
==999293==    by 0x143952: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999293==    by 0x140625: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999293==    by 0x13BAC5: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999293==    by 0x135EE1: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::operator=(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1295)
==999293==    by 0x12F2D6: std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > >::operator=(std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > > const&) (unordered_map.h:279)
==999293==    by 0x12F31F: bridges::Scene::operator=(bridges::Scene const&) (Scene.h:14)
==999293==    by 0x12F36F: bridges::game::GameBase3D::addScene(bridges::Scene&) (GameBase3D.h:131)
==999293==    by 0x1302FA: Test3DAPI::initialize() (3d_game_test.cpp:48)
==999293==    by 0x12FDD3: bridges::game::NonBlockingGame3D::start() (NonBlockingGame3D.h:73)
==999293== 
==999293== 176 bytes in 1 blocks are still reachable in loss record 100 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x135C1C: std::__detail::_MakeUniq<bridges::game::SocketConnection>::__single_object std::make_unique<bridges::game::SocketConnection, bridges::Bridges&>(bridges::Bridges&) (unique_ptr.h:1070)
==999293==    by 0x12EFD8: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:53)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 300 bytes in 10 blocks are still reachable in loss record 107 of 120
==999293==    at 0x48485C3: operator new[](unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x13E62B: bridges::datastructure::Grid<bridges::game::GameCell>::allocateGrid() (Grid.h:38)
==999293==    by 0x139ACB: bridges::datastructure::Grid<bridges::game::GameCell>::setDimensions(int, int) (Grid.h:156)
==999293==    by 0x13445E: bridges::datastructure::Grid<bridges::game::GameCell>::Grid(int, int) (Grid.h:82)
==999293==    by 0x1285B7: bridges::game::GameGrid::GameGrid(int, int) (GameGrid.h:476)
==999293==    by 0x12EF13: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999293==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999293==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test.cpp:23)
==999293==    by 0x11A2E2: main (3d_game_test.cpp:67)
==999293== 
==999293== 6,956 bytes in 1 blocks are still reachable in loss record 117 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x144741: std::__new_allocator<float>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x13D75C: allocate (alloc_traits.h:482)
==999293==    by 0x13D75C: std::_Vector_base<float, std::allocator<float> >::_M_allocate(unsigned long) (stl_vector.h:381)
==999293==    by 0x13EF46: std::_Vector_base<float, std::allocator<float> >::_M_create_storage(unsigned long) (stl_vector.h:398)
==999293==    by 0x13A122: std::_Vector_base<float, std::allocator<float> >::_Vector_base(unsigned long, std::allocator<float> const&) (stl_vector.h:335)
==999293==    by 0x134722: std::vector<float, std::allocator<float> >::vector(std::vector<float, std::allocator<float> > const&) (stl_vector.h:603)
==999293==    by 0x12A11F: bridges::TerrainMesh::TerrainMesh(bridges::TerrainMesh const&) (TerrainMesh.h:10)
==999293==    by 0x12A242: std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>::pair(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (stl_pair.h:197)
==999293==    by 0x143686: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (new_allocator.h:191)
==999293==    by 0x143686: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (alloc_traits.h:538)
==999293==    by 0x143686: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1995)
==999293==    by 0x143952: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999293==    by 0x140625: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999293==    by 0x13BAC5: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999293== 
==999293== 27,824 bytes in 1 blocks are still reachable in loss record 119 of 120
==999293==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999293==    by 0x144741: std::__new_allocator<float>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999293==    by 0x13D75C: allocate (alloc_traits.h:482)
==999293==    by 0x13D75C: std::_Vector_base<float, std::allocator<float> >::_M_allocate(unsigned long) (stl_vector.h:381)
==999293==    by 0x13EF46: std::_Vector_base<float, std::allocator<float> >::_M_create_storage(unsigned long) (stl_vector.h:398)
==999293==    by 0x13A122: std::_Vector_base<float, std::allocator<float> >::_Vector_base(unsigned long, std::allocator<float> const&) (stl_vector.h:335)
==999293==    by 0x134722: std::vector<float, std::allocator<float> >::vector(std::vector<float, std::allocator<float> > const&) (stl_vector.h:603)
==999293==    by 0x12A13A: bridges::TerrainMesh::TerrainMesh(bridges::TerrainMesh const&) (TerrainMesh.h:10)
==999293==    by 0x12A242: std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>::pair(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (stl_pair.h:197)
==999293==    by 0x143686: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (new_allocator.h:191)
==999293==    by 0x143686: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (alloc_traits.h:538)
==999293==    by 0x143686: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1995)
==999293==    by 0x143952: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999293==    by 0x140625: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999293==    by 0x13BAC5: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999293== 
==999293== LEAK SUMMARY:
==999293==    definitely lost: 0 bytes in 0 blocks
==999293==    indirectly lost: 0 bytes in 0 blocks
==999293==      possibly lost: 0 bytes in 0 blocks
==999293==    still reachable: 36,054 bytes in 23 blocks
==999293==         suppressed: 124,467 bytes in 127 blocks
==999293== 
==999293== For lists of detected and suppressed errors, rerun with: -s
==999293== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 3 from 3)

Test 3d_game_test2.cpp full log

Build Test for test 3d_game_test2.cpp

Compiling test 3d_game_test2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o 3d_game_test2 3d_game_test2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test 3d_game_test2.cpp

==999401== Memcheck, a memory error detector
==999401== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999401== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999401== Command: ./3d_game_test2 1 null null live
==999401== 
[2025-12-13 20:53:48] [connect] Successful connection
[2025-12-13 20:53:48] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677227 101
Elevation URL:http://elevation-data.bridgesuncc.org/elevation?minLon=-122.299805&minLat=33.394759&maxLon=-114.916992&maxLat=42.747012&resX=0.200000&resY=0.200000
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1001/bridges_testing

==999401== 
==999401== HEAP SUMMARY:
==999401==     in use at exit: 160,529 bytes in 150 blocks
==999401==   total heap usage: 19,471 allocs, 19,321 frees, 3,812,753 bytes allocated
==999401== 
==999401== 24 bytes in 1 blocks are still reachable in loss record 42 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x1457FA: void std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_create<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&>(std::_Any_data&, std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, std::integral_constant<bool, false>) (std_function.h:161)
==999401==    by 0x1433BE: void std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_init_functor<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&>(std::_Any_data&, std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&) (std_function.h:215)
==999401==    by 0x140199: std::_Function_base::_Base_manager<std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:198)
==999401==    by 0x13B27D: std::_Function_handler<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&), std::_Bind<void (bridges::game::SocketConnection::*(bridges::game::SocketConnection*, std::_Placeholder<1>, std::_Placeholder<2>, std::_Placeholder<3>, std::_Placeholder<4>))(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:282)
==999401==    by 0x165132: std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>::function(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x16388C: std::_Head_base<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, false>::_Head_base(std::_Head_base<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, false> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1638B6: std::_Tuple_impl<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> >::_Tuple_impl(std::_Tuple_impl<0ul, std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> > const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1638E0: std::tuple<std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> >::tuple(std::tuple<std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1> > const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x163920: std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)>::_Bind(std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x163966: void std::_Function_base::_Base_manager<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> >::_M_create<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&>(std::_Any_data&, std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&, std::integral_constant<bool, false>) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x16185D: void std::_Function_base::_Base_manager<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> >::_M_init_functor<std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&>(std::_Any_data&, std::_Bind<void (*(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)>, std::_Placeholder<1>))(std::function<void (std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::shared_ptr<sio::message> const&, bool, sio::message::list&)> const&, sio::event&)> const&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401== 
==999401== 24 bytes in 1 blocks are still reachable in loss record 46 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x146B9C: std::__new_allocator<std::_List_node<bridges::game::KeypressListener*> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x143083: allocate (alloc_traits.h:482)
==999401==    by 0x143083: std::__cxx11::_List_base<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_get_node() (stl_list.h:518)
==999401==    by 0x13FC4D: std::_List_node<bridges::game::KeypressListener*>* std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_create_node<bridges::game::KeypressListener* const&>(bridges::game::KeypressListener* const&) (stl_list.h:710)
==999401==    by 0x13ADE3: void std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::_M_insert<bridges::game::KeypressListener* const&>(std::_List_iterator<bridges::game::KeypressListener*>, bridges::game::KeypressListener* const&) (stl_list.h:2005)
==999401==    by 0x135429: std::__cxx11::list<bridges::game::KeypressListener*, std::allocator<bridges::game::KeypressListener*> >::push_back(bridges::game::KeypressListener* const&) (stl_list.h:1306)
==999401==    by 0x12D5CA: bridges::game::SocketConnection::registerKeyListener(bridges::game::KeypressListener*) (SocketConnection.h:131)
==999401==    by 0x12F1EF: bridges::game::GameBase3D::registerKeyListener(bridges::game::KeypressListener*) (GameBase3D.h:83)
==999401==    by 0x12FCE7: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:64)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 35 bytes in 1 blocks are still reachable in loss record 61 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x4A8D95A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*>(char const*, char const*, std::forward_iterator_tag) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==999401==    by 0x11FD6A: bridges::Bridges::Bridges(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Bridges.h:139)
==999401==    by 0x12EEF4: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 42 bytes in 1 blocks are still reachable in loss record 64 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x4A8ADAB: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::reserve(unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==999401==    by 0x136B4A: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::__str_concat<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::allocator_type const&) (basic_string.h:3537)
==999401==    by 0x132560: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, char const*) (basic_string.h:3614)
==999401==    by 0x1205AC: bridges::Bridges::setServer(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (Bridges.h:401)
==999401==    by 0x12EFA5: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:51)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 56 bytes in 1 blocks are still reachable in loss record 72 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x149C93: std::__new_allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x144F36: allocate (alloc_traits.h:482)
==999401==    by 0x144F36: std::__allocated_ptr<std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > > std::__allocate_guarded<std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > >(std::allocator<std::_Sp_counted_ptr_inplace<std::mutex, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >&) (allocated_ptr.h:98)
==999401==    by 0x142944: std::__shared_count<(__gnu_cxx::_Lock_policy)2>::__shared_count<std::mutex, std::allocator<void>>(std::mutex*&, std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr_base.h:969)
==999401==    by 0x13F16F: std::__shared_ptr<std::mutex, (__gnu_cxx::_Lock_policy)2>::__shared_ptr<std::allocator<void>>(std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr_base.h:1712)
==999401==    by 0x13A326: std::shared_ptr<std::mutex>::shared_ptr<std::allocator<void>>(std::_Sp_alloc_shared_tag<std::allocator<void> >) (shared_ptr.h:464)
==999401==    by 0x1349DC: std::shared_ptr<std::enable_if<!std::is_array<std::mutex>::value, std::mutex>::type> std::make_shared<std::mutex>() (shared_ptr.h:1010)
==999401==    by 0x12C83B: std::_V2::condition_variable_any::condition_variable_any() (condition_variable:285)
==999401==    by 0x12D143: bridges::game::SocketConnection::SocketConnection(bridges::Bridges&) (SocketConnection.h:104)
==999401==    by 0x135DC0: std::__detail::_MakeUniq<bridges::game::SocketConnection>::__single_object std::make_unique<bridges::game::SocketConnection, bridges::Bridges&>(bridges::Bridges&) (unique_ptr.h:1070)
==999401==    by 0x12EFD8: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:53)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401== 
==999401== 80 bytes in 1 blocks are still reachable in loss record 80 of 120
==999401==    at 0x48485C3: operator new[](unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x13E76E: bridges::datastructure::Grid<bridges::game::GameCell>::allocateGrid() (Grid.h:36)
==999401==    by 0x139C4D: bridges::datastructure::Grid<bridges::game::GameCell>::setDimensions(int, int) (Grid.h:156)
==999401==    by 0x1345E0: bridges::datastructure::Grid<bridges::game::GameCell>::Grid(int, int) (Grid.h:82)
==999401==    by 0x1285B7: bridges::game::GameGrid::GameGrid(int, int) (GameGrid.h:476)
==999401==    by 0x12EF13: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 104 bytes in 1 blocks are still reachable in loss record 93 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x145B43: std::__new_allocator<std::__detail::_Hash_node_base*>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x143623: allocate (alloc_traits.h:482)
==999401==    by 0x143623: std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_buckets(unsigned long) (hashtable_policy.h:2044)
==999401==    by 0x1405A6: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_allocate_buckets(unsigned long) (hashtable.h:442)
==999401==    by 0x13BB86: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1316)
==999401==    by 0x136063: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::operator=(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1295)
==999401==    by 0x12F2D6: std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > >::operator=(std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > > const&) (unordered_map.h:279)
==999401==    by 0x12F31F: bridges::Scene::operator=(bridges::Scene const&) (Scene.h:14)
==999401==    by 0x12F36F: bridges::game::GameBase3D::addScene(bridges::Scene&) (GameBase3D.h:131)
==999401==    by 0x1302FA: Test3DAPI::initialize() (3d_game_test2.cpp:48)
==999401==    by 0x12FDD3: bridges::game::NonBlockingGame3D::start() (NonBlockingGame3D.h:73)
==999401==    by 0x11A32F: main (3d_game_test2.cpp:70)
==999401== 
==999401== 105 bytes in 1 blocks are still reachable in loss record 94 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x156891: asio::detail::thread_info_base::allocate(asio::detail::thread_info_base*, unsigned long) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1569AA: asio::asio_handler_allocate(unsigned long, ...) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1C4C10: void* asio_handler_alloc_helpers::allocate<std::function<void ()> >(unsigned long, std::function<void ()>&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1E58AF: void* asio::detail::asio_handler_allocate<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >(unsigned long, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >*) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1E4025: void* asio_handler_alloc_helpers::allocate<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(unsigned long, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1E1CF5: asio::detail::hook_allocator<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >, asio::detail::completion_handler<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > > >::allocate(unsigned long) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1DE63A: asio::detail::completion_handler<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >::ptr::allocate(asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1D9A53: void asio::detail::strand_service::dispatch<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(asio::detail::strand_service::strand_impl*&, asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1D4539: asio::async_result<std::decay<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >::type, void ()>::return_type asio::io_context::strand::dispatch<asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> > >(asio::detail::rewrapped_handler<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, std::function<void ()> >&&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1CFEB6: void asio::detail::asio_handler_invoke<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>(asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>*) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401==    by 0x1CB7E0: void asio_handler_invoke_helpers::invoke<asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running> >(asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&, asio::detail::wrapped_handler<asio::io_context::strand, std::function<void ()>, asio::detail::is_continuation_if_running>&) (in /home/bridges-testing/bridges-client-testing/c++/web_tutorial_testing/3d_game_test2)
==999401== 
==999401== 160 bytes in 1 blocks are still reachable in loss record 97 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x12F026: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:57)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 168 bytes in 1 blocks are still reachable in loss record 99 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x14660A: std::__new_allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x143731: allocate (alloc_traits.h:482)
==999401==    by 0x143731: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1990)
==999401==    by 0x143AD4: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999401==    by 0x1407A7: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999401==    by 0x13BC47: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999401==    by 0x136063: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::operator=(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1295)
==999401==    by 0x12F2D6: std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > >::operator=(std::unordered_map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> > > const&) (unordered_map.h:279)
==999401==    by 0x12F31F: bridges::Scene::operator=(bridges::Scene const&) (Scene.h:14)
==999401==    by 0x12F36F: bridges::game::GameBase3D::addScene(bridges::Scene&) (GameBase3D.h:131)
==999401==    by 0x1302FA: Test3DAPI::initialize() (3d_game_test2.cpp:48)
==999401==    by 0x12FDD3: bridges::game::NonBlockingGame3D::start() (NonBlockingGame3D.h:73)
==999401== 
==999401== 176 bytes in 1 blocks are still reachable in loss record 100 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x135D9E: std::__detail::_MakeUniq<bridges::game::SocketConnection>::__single_object std::make_unique<bridges::game::SocketConnection, bridges::Bridges&>(bridges::Bridges&) (unique_ptr.h:1070)
==999401==    by 0x12EFD8: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:53)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 300 bytes in 10 blocks are still reachable in loss record 107 of 120
==999401==    at 0x48485C3: operator new[](unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x13E7AD: bridges::datastructure::Grid<bridges::game::GameCell>::allocateGrid() (Grid.h:38)
==999401==    by 0x139C4D: bridges::datastructure::Grid<bridges::game::GameCell>::setDimensions(int, int) (Grid.h:156)
==999401==    by 0x1345E0: bridges::datastructure::Grid<bridges::game::GameCell>::Grid(int, int) (Grid.h:82)
==999401==    by 0x1285B7: bridges::game::GameGrid::GameGrid(int, int) (GameGrid.h:476)
==999401==    by 0x12EF13: bridges::game::GameBase3D::GameBase3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (GameBase3D.h:49)
==999401==    by 0x12FC6F: bridges::game::NonBlockingGame3D::NonBlockingGame3D(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (NonBlockingGame3D.h:62)
==999401==    by 0x12FEBB: Test3DAPI::Test3DAPI(int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (3d_game_test2.cpp:23)
==999401==    by 0x11A2E2: main (3d_game_test2.cpp:69)
==999401== 
==999401== 6,956 bytes in 1 blocks are still reachable in loss record 117 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x1448C3: std::__new_allocator<float>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x13D8DE: allocate (alloc_traits.h:482)
==999401==    by 0x13D8DE: std::_Vector_base<float, std::allocator<float> >::_M_allocate(unsigned long) (stl_vector.h:381)
==999401==    by 0x13F0C8: std::_Vector_base<float, std::allocator<float> >::_M_create_storage(unsigned long) (stl_vector.h:398)
==999401==    by 0x13A2A4: std::_Vector_base<float, std::allocator<float> >::_Vector_base(unsigned long, std::allocator<float> const&) (stl_vector.h:335)
==999401==    by 0x1348A4: std::vector<float, std::allocator<float> >::vector(std::vector<float, std::allocator<float> > const&) (stl_vector.h:603)
==999401==    by 0x12A11F: bridges::TerrainMesh::TerrainMesh(bridges::TerrainMesh const&) (TerrainMesh.h:10)
==999401==    by 0x12A242: std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>::pair(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (stl_pair.h:197)
==999401==    by 0x143808: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (new_allocator.h:191)
==999401==    by 0x143808: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (alloc_traits.h:538)
==999401==    by 0x143808: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1995)
==999401==    by 0x143AD4: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999401==    by 0x1407A7: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999401==    by 0x13BC47: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999401== 
==999401== 27,824 bytes in 1 blocks are still reachable in loss record 119 of 120
==999401==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==999401==    by 0x1448C3: std::__new_allocator<float>::allocate(unsigned long, void const*) (new_allocator.h:151)
==999401==    by 0x13D8DE: allocate (alloc_traits.h:482)
==999401==    by 0x13D8DE: std::_Vector_base<float, std::allocator<float> >::_M_allocate(unsigned long) (stl_vector.h:381)
==999401==    by 0x13F0C8: std::_Vector_base<float, std::allocator<float> >::_M_create_storage(unsigned long) (stl_vector.h:398)
==999401==    by 0x13A2A4: std::_Vector_base<float, std::allocator<float> >::_Vector_base(unsigned long, std::allocator<float> const&) (stl_vector.h:335)
==999401==    by 0x1348A4: std::vector<float, std::allocator<float> >::vector(std::vector<float, std::allocator<float> > const&) (stl_vector.h:603)
==999401==    by 0x12A13A: bridges::TerrainMesh::TerrainMesh(bridges::TerrainMesh const&) (TerrainMesh.h:10)
==999401==    by 0x12A242: std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>::pair(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (stl_pair.h:197)
==999401==    by 0x143808: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (new_allocator.h:191)
==999401==    by 0x143808: construct<std::pair<const std::__cxx11::basic_string<char>, bridges::TerrainMesh>, const std::pair<const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, bridges::TerrainMesh>&> (alloc_traits.h:538)
==999401==    by 0x143808: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::_M_allocate_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) (hashtable_policy.h:1995)
==999401==    by 0x143AD4: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true>* std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > >::operator()<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> const&) const (hashtable_policy.h:223)
==999401==    by 0x1407A7: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > >(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&, std::__detail::_ReuseOrAllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, true> > > const&) (hashtable.h:1373)
==999401==    by 0x13BC47: void std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_assign_elements<std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&>(std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, bridges::TerrainMesh> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> > const&) (hashtable.h:1330)
==999401== 
==999401== LEAK SUMMARY:
==999401==    definitely lost: 0 bytes in 0 blocks
==999401==    indirectly lost: 0 bytes in 0 blocks
==999401==      possibly lost: 0 bytes in 0 blocks
==999401==    still reachable: 36,054 bytes in 23 blocks
==999401==         suppressed: 124,475 bytes in 127 blocks
==999401== 
==999401== For lists of detected and suppressed errors, rerun with: -s
==999401== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 3 from 3)

Test array1d.cpp full log

Build Test for test array1d.cpp

Compiling test array1d.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o array1d array1d.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test array1d.cpp

==999515== Memcheck, a memory error detector
==999515== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999515== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999515== Command: ./array1d 1 null null live
==999515== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1002/bridges_testing

==999515== 
==999515== HEAP SUMMARY:
==999515==     in use at exit: 0 bytes in 0 blocks
==999515==   total heap usage: 6,329 allocs, 6,329 frees, 512,242 bytes allocated
==999515== 
==999515== All heap blocks were freed -- no leaks are possible
==999515== 
==999515== For lists of detected and suppressed errors, rerun with: -s
==999515== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test array2d.cpp full log

Build Test for test array2d.cpp

Compiling test array2d.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o array2d array2d.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test array2d.cpp

==999595== Memcheck, a memory error detector
==999595== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999595== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999595== Command: ./array2d 1 null null live
==999595== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1003/bridges_testing

==999595== 
==999595== HEAP SUMMARY:
==999595==     in use at exit: 0 bytes in 0 blocks
==999595==   total heap usage: 6,832 allocs, 6,832 frees, 582,614 bytes allocated
==999595== 
==999595== All heap blocks were freed -- no leaks are possible
==999595== 
==999595== For lists of detected and suppressed errors, rerun with: -s
==999595== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test array3d.cpp full log

Build Test for test array3d.cpp

Compiling test array3d.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o array3d array3d.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test array3d.cpp

==999657== Memcheck, a memory error detector
==999657== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999657== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999657== Command: ./array3d 1 null null live
==999657== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1004/bridges_testing

==999657== 
==999657== HEAP SUMMARY:
==999657==     in use at exit: 0 bytes in 0 blocks
==999657==   total heap usage: 7,367 allocs, 7,367 frees, 662,723 bytes allocated
==999657== 
==999657== All heap blocks were freed -- no leaks are possible
==999657== 
==999657== For lists of detected and suppressed errors, rerun with: -s
==999657== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test audio_clip.cpp full log

Build Test for test audio_clip.cpp

Compiling test audio_clip.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o audio_clip audio_clip.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test audio_clip.cpp

==999716== Memcheck, a memory error detector
==999716== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999716== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999716== Command: ./audio_clip 1 null null live
==999716== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1005/bridges_testing

==999716== 
==999716== HEAP SUMMARY:
==999716==     in use at exit: 0 bytes in 0 blocks
==999716==   total heap usage: 5,736 allocs, 5,736 frees, 49,502,566 bytes allocated
==999716== 
==999716== All heap blocks were freed -- no leaks are possible
==999716== 
==999716== For lists of detected and suppressed errors, rerun with: -s
==999716== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test audio_clip_manipulation.cpp full log

Build Test for test audio_clip_manipulation.cpp

Compiling test audio_clip_manipulation.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o audio_clip_manipulation audio_clip_manipulation.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test audio_clip_manipulation.cpp

==999870== Memcheck, a memory error detector
==999870== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999870== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999870== Command: ./audio_clip_manipulation 1 null null live
==999870== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1006/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1006/bridges_testing

==999870== 
==999870== HEAP SUMMARY:
==999870==     in use at exit: 0 bytes in 0 blocks
==999870==   total heap usage: 4,736 allocs, 4,736 frees, 38,575,130 bytes allocated
==999870== 
==999870== All heap blocks were freed -- no leaks are possible
==999870== 
==999870== For lists of detected and suppressed errors, rerun with: -s
==999870== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test avl.cpp full log

Build Test for test avl.cpp

Compiling test avl.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o avl avl.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test avl.cpp

==999973== Memcheck, a memory error detector
==999973== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==999973== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==999973== Command: ./avl 1 null null live
==999973== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1007/bridges_testing

==999973== 
==999973== HEAP SUMMARY:
==999973==     in use at exit: 0 bytes in 0 blocks
==999973==   total heap usage: 6,422 allocs, 6,422 frees, 531,267 bytes allocated
==999973== 
==999973== All heap blocks were freed -- no leaks are possible
==999973== 
==999973== For lists of detected and suppressed errors, rerun with: -s
==999973== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test barchart.cpp full log

Build Test for test barchart.cpp

Compiling test barchart.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o barchart barchart.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test barchart.cpp

==1000047== Memcheck, a memory error detector
==1000047== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000047== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000047== Command: ./barchart 1 null null live
==1000047== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1008/bridges_testing

==1000047== 
==1000047== HEAP SUMMARY:
==1000047==     in use at exit: 0 bytes in 0 blocks
==1000047==   total heap usage: 4,614 allocs, 4,614 frees, 468,432 bytes allocated
==1000047== 
==1000047== All heap blocks were freed -- no leaks are possible
==1000047== 
==1000047== For lists of detected and suppressed errors, rerun with: -s
==1000047== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test bintree.cpp full log

Build Test for test bintree.cpp

Compiling test bintree.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o bintree bintree.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test bintree.cpp

==1000115== Memcheck, a memory error detector
==1000115== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000115== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000115== Command: ./bintree 1 null null live
==1000115== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1009/bridges_testing

==1000115== 
==1000115== HEAP SUMMARY:
==1000115==     in use at exit: 0 bytes in 0 blocks
==1000115==   total heap usage: 6,807 allocs, 6,807 frees, 610,550 bytes allocated
==1000115== 
==1000115== All heap blocks were freed -- no leaks are possible
==1000115== 
==1000115== For lists of detected and suppressed errors, rerun with: -s
==1000115== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test bst_eq.cpp full log

Build Test for test bst_eq.cpp

Compiling test bst_eq.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o bst_eq bst_eq.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test bst_eq.cpp

==1000207== Memcheck, a memory error detector
==1000207== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000207== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000207== Command: ./bst_eq 1 null null live
==1000207== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1010/bridges_testing

==1000207== 
==1000207== HEAP SUMMARY:
==1000207==     in use at exit: 0 bytes in 0 blocks
==1000207==   total heap usage: 8,130 allocs, 8,130 frees, 1,082,140 bytes allocated
==1000207== 
==1000207== All heap blocks were freed -- no leaks are possible
==1000207== 
==1000207== For lists of detected and suppressed errors, rerun with: -s
==1000207== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test cancer_snippet.cpp full log

Build Test for test cancer_snippet.cpp

Compiling test cancer_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o cancer_snippet cancer_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test cancer_snippet.cpp

==1000296== Memcheck, a memory error detector
==1000296== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000296== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000296== Command: ./cancer_snippet 1 null null live
==1000296== 
16512
Incident 0:
	Type: Mortality
	Year: 2003
	Population: 2324069
	Race: All Races
	Gender: 
	CrudeRate: 192.4(more rate information available) 
	Location: 32.799, -86.8073
	Count: 4472
==1000296== 
==1000296== HEAP SUMMARY:
==1000296==     in use at exit: 0 bytes in 0 blocks
==1000296==   total heap usage: 4,701 allocs, 4,701 frees, 42,391,841 bytes allocated
==1000296== 
==1000296== All heap blocks were freed -- no leaks are possible
==1000296== 
==1000296== For lists of detected and suppressed errors, rerun with: -s
==1000296== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test circ_dllist.cpp full log

Build Test for test circ_dllist.cpp

Compiling test circ_dllist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o circ_dllist circ_dllist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test circ_dllist.cpp

==1000406== Memcheck, a memory error detector
==1000406== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000406== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000406== Command: ./circ_dllist 1 null null live
==1000406== 
Testing forward list iterator..
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Testing reverse list iterator..
	Gretel Chaney
	Starr McGinn
	Karol Soderman
	Gladys Serino
	Lamont Kyler
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1012/bridges_testing

==1000406== 
==1000406== HEAP SUMMARY:
==1000406==     in use at exit: 0 bytes in 0 blocks
==1000406==   total heap usage: 6,471 allocs, 6,471 frees, 528,433 bytes allocated
==1000406== 
==1000406== All heap blocks were freed -- no leaks are possible
==1000406== 
==1000406== For lists of detected and suppressed errors, rerun with: -s
==1000406== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test circ_sllist.cpp full log

Build Test for test circ_sllist.cpp

Compiling test circ_sllist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o circ_sllist circ_sllist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test circ_sllist.cpp

==1000485== Memcheck, a memory error detector
==1000485== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000485== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000485== Command: ./circ_sllist 1 null null live
==1000485== 
Testing list iterator..
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1013/bridges_testing

==1000485== 
==1000485== HEAP SUMMARY:
==1000485==     in use at exit: 0 bytes in 0 blocks
==1000485==   total heap usage: 6,373 allocs, 6,373 frees, 515,197 bytes allocated
==1000485== 
==1000485== All heap blocks were freed -- no leaks are possible
==1000485== 
==1000485== For lists of detected and suppressed errors, rerun with: -s
==1000485== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test color_grid.cpp full log

Build Test for test color_grid.cpp

Compiling test color_grid.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o color_grid color_grid.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test color_grid.cpp

==1000556== Memcheck, a memory error detector
==1000556== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000556== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000556== Command: ./color_grid 1 null null live
==1000556== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1014/bridges_testing

==1000556== 
==1000556== HEAP SUMMARY:
==1000556==     in use at exit: 0 bytes in 0 blocks
==1000556==   total heap usage: 6,250 allocs, 6,250 frees, 693,059 bytes allocated
==1000556== 
==1000556== All heap blocks were freed -- no leaks are possible
==1000556== 
==1000556== For lists of detected and suppressed errors, rerun with: -s
==1000556== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test color_grid_rle_edgecase.cpp full log

Build Test for test color_grid_rle_edgecase.cpp

Compiling test color_grid_rle_edgecase.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o color_grid_rle_edgecase color_grid_rle_edgecase.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test color_grid_rle_edgecase.cpp

==1000611== Memcheck, a memory error detector
==1000611== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000611== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000611== Command: ./color_grid_rle_edgecase 1 null null live
==1000611== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1015/bridges_testing

==1000611== 
==1000611== HEAP SUMMARY:
==1000611==     in use at exit: 0 bytes in 0 blocks
==1000611==   total heap usage: 6,271 allocs, 6,271 frees, 753,546 bytes allocated
==1000611== 
==1000611== All heap blocks were freed -- no leaks are possible
==1000611== 
==1000611== For lists of detected and suppressed errors, rerun with: -s
==1000611== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test display_game.cpp full log

Build Test for test display_game.cpp

Compiling test display_game.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o display_game display_game.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test display_game.cpp

==1000678== Memcheck, a memory error detector
==1000678== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000678== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000678== Command: ./display_game 1 null null live
==1000678== 
[2025-12-13 20:56:18] [connect] Successful connection
[2025-12-13 20:56:18] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677377 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1016/bridges_testing

[2025-12-13 20:56:20] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1000678== 
==1000678== HEAP SUMMARY:
==1000678==     in use at exit: 0 bytes in 0 blocks
==1000678==   total heap usage: 6,192 allocs, 6,192 frees, 1,868,048 bytes allocated
==1000678== 
==1000678== All heap blocks were freed -- no leaks are possible
==1000678== 
==1000678== For lists of detected and suppressed errors, rerun with: -s
==1000678== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test dllist.cpp full log

Build Test for test dllist.cpp

Compiling test dllist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o dllist dllist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test dllist.cpp

==1000796== Memcheck, a memory error detector
==1000796== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000796== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000796== Command: ./dllist 1 null null live
==1000796== 
Forward Iteration:
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Reverse Iteration:
	Starr McGinn
	Karol Soderman
	Gladys Serino
	Lamont Kyler
	Gretel Chaney
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1017/bridges_testing

==1000796== 
==1000796== HEAP SUMMARY:
==1000796==     in use at exit: 0 bytes in 0 blocks
==1000796==   total heap usage: 6,430 allocs, 6,430 frees, 523,731 bytes allocated
==1000796== 
==1000796== All heap blocks were freed -- no leaks are possible
==1000796== 
==1000796== For lists of detected and suppressed errors, rerun with: -s
==1000796== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test elevation_snippet.cpp full log

Build Test for test elevation_snippet.cpp

Compiling test elevation_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o elevation_snippet elevation_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test elevation_snippet.cpp

==1000867== Memcheck, a memory error detector
==1000867== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000867== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000867== Command: ./elevation_snippet 1 null null live
==1000867== 
Elevation URL:http://elevation-data.bridgesuncc.org/elevation?minLon=-98.025937&minLat=41.031332&maxLon=-96.945312&maxLat=42.508577&resX=0.016600&resY=0.016600
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
	Width: 65
	Height: 89
	Cell Size: 0.0166246
	Lower Left Corner: -98, 41
The first 10 elevation values..
504  
504  
500  
502  
501  
497  
491  
488  
497  
510  

==1000867== 
==1000867== HEAP SUMMARY:
==1000867==     in use at exit: 0 bytes in 0 blocks
==1000867==   total heap usage: 4,704 allocs, 4,704 frees, 772,344 bytes allocated
==1000867== 
==1000867== All heap blocks were freed -- no leaks are possible
==1000867== 
==1000867== For lists of detected and suppressed errors, rerun with: -s
==1000867== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test eq_snippet.cpp full log

Build Test for test eq_snippet.cpp

Compiling test eq_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o eq_snippet eq_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test eq_snippet.cpp

==1000937== Memcheck, a memory error detector
==1000937== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1000937== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1000937== Command: ./eq_snippet 1 null null live
==1000937== 
Earthquake 0: 
	Magnitude:3.5
	Date:  Dec. 14  2025  1:46:47
	Location: 89 km N of Yakutat, Alaska
	Lat/Long:60.339,-139.432
Earthquake 1: 
	Magnitude:1.08
	Date:  Dec. 14  2025  1:37:9
	Location: 8 km NW of The Geysers, CA
	Lat/Long:38.8307,-122.82
Earthquake 2: 
	Magnitude:3.7
	Date:  Dec. 14  2025  1:36:25
	Location: 111 km N of Yakutat, Alaska
	Lat/Long:60.5399,-139.978
Earthquake 3: 
	Magnitude:1.9
	Date:  Dec. 14  2025  1:28:43
	Location: 19 km NE of Moose Pass, Alaska
	Lat/Long:60.59,-149.086
Earthquake 4: 
	Magnitude:2.40734
	Date:  Dec. 14  2025  1:15:49
	Location: 14 km NW of Fillmore, CA
	Lat/Long:34.4917,-119.015
Earthquake 5: 
	Magnitude:1.3438
	Date:  Dec. 14  2025  1:14:48
	Location: 22 km SSW of Gorman, CA
	Lat/Long:34.6253,-118.965
Earthquake 6: 
	Magnitude:1.74649
	Date:  Dec. 14  2025  1:7:11
	Location: 14 km NW of Fillmore, CA
	Lat/Long:34.4835,-119.027
Earthquake 7: 
	Magnitude:1.07823
	Date:  Dec. 14  2025  1:7:5
	Location: 16 km NW of Fillmore, CA
	Lat/Long:34.5022,-119.036
Earthquake 8: 
	Magnitude:3.64893
	Date:  Dec. 14  2025  1:3:35
	Location: 13 km NW of Fillmore, CA
	Lat/Long:34.4867,-119.016
Earthquake 9: 
	Magnitude:5.1
	Date:  Dec. 14  2025  0:58:14
	Location: 121 km WNW of Bengkulu, Indonesia
	Lat/Long:-3.2636,101.314
==1000937== 
==1000937== HEAP SUMMARY:
==1000937==     in use at exit: 0 bytes in 0 blocks
==1000937==   total heap usage: 5,125 allocs, 5,125 frees, 706,938 bytes allocated
==1000937== 
==1000937== All heap blocks were freed -- no leaks are possible
==1000937== 
==1000937== For lists of detected and suppressed errors, rerun with: -s
==1000937== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test eq_test.cpp full log

Build Test for test eq_test.cpp

Compiling test eq_test.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o eq_test eq_test.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test eq_test.cpp

==1001022== Memcheck, a memory error detector
==1001022== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001022== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001022== Command: ./eq_test 1 null null live
==1001022== 
Retrieved recent 100 Earthquakes
Earthquake 0: 
	Magnitude:3.5
	Date:  Dec. 14  2025  1:46:47
	Location: 89 km N of Yakutat, Alaska
	Lat/Long:60.339,-139.432
Earthquake 1: 
	Magnitude:1.08
	Date:  Dec. 14  2025  1:37:9
	Location: 8 km NW of The Geysers, CA
	Lat/Long:38.8307,-122.82
Earthquake 2: 
	Magnitude:3.7
	Date:  Dec. 14  2025  1:36:25
	Location: 111 km N of Yakutat, Alaska
	Lat/Long:60.5399,-139.978
Retrieved all 50524 Earthquakes
Earthquake 0: 
	Magnitude:1.03
	Date:  Dec. 18  2024  4:18:11
	Location: 10 km ENE of Borrego Springs, CA
	Lat/Long:33.3042,-116.284
Earthquake 1: 
	Magnitude:5.2
	Date:  Dec. 18  2024  4:9:12
	Location: 11 km NE of Alto Hospicio, Chile
	Lat/Long:-20.2093,-70.0146
Earthquake 2: 
	Magnitude:1.5
	Date:  Dec. 18  2024  4:28:28
	Location: 16 km ESE of Chickaloon, Alaska
	Lat/Long:61.7367,-148.173
==1001022== 
==1001022== HEAP SUMMARY:
==1001022==     in use at exit: 0 bytes in 0 blocks
==1001022==   total heap usage: 308,481 allocs, 308,481 frees, 133,483,640 bytes allocated
==1001022== 
==1001022== All heap blocks were freed -- no leaks are possible
==1001022== 
==1001022== For lists of detected and suppressed errors, rerun with: -s
==1001022== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test face_shp_coll.cpp full log

Build Test for test face_shp_coll.cpp

Compiling test face_shp_coll.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o face_shp_coll face_shp_coll.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test face_shp_coll.cpp

==1001140== Memcheck, a memory error detector
==1001140== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001140== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001140== Command: ./face_shp_coll 1 null null live
==1001140== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1021/bridges_testing

==1001140== 
==1001140== HEAP SUMMARY:
==1001140==     in use at exit: 0 bytes in 0 blocks
==1001140==   total heap usage: 6,419 allocs, 6,419 frees, 520,049 bytes allocated
==1001140== 
==1001140== All heap blocks were freed -- no leaks are possible
==1001140== 
==1001140== For lists of detected and suppressed errors, rerun with: -s
==1001140== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test game_size_test.cpp full log

Build Test for test game_size_test.cpp

Compiling test game_size_test.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o game_size_test game_size_test.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test game_size_test.cpp

==1001203== Memcheck, a memory error detector
==1001203== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001203== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001203== Command: ./game_size_test 1 null null live
==1001203== 
[2025-12-13 20:57:46] [connect] Successful connection
[2025-12-13 20:57:46] [connect] WebSocket Connection 172.67.170.217:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677465 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1022/bridges_testing

[2025-12-13 20:57:48] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1001203== 
==1001203== HEAP SUMMARY:
==1001203==     in use at exit: 0 bytes in 0 blocks
==1001203==   total heap usage: 6,264 allocs, 6,264 frees, 1,979,093 bytes allocated
==1001203== 
==1001203== All heap blocks were freed -- no leaks are possible
==1001203== 
==1001203== For lists of detected and suppressed errors, rerun with: -s
==1001203== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test game_snippet.cpp full log

Build Test for test game_snippet.cpp

Compiling test game_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o game_snippet game_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test game_snippet.cpp

==1001320== Memcheck, a memory error detector
==1001320== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001320== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001320== Command: ./game_snippet 1 null null live
==1001320== 
Game 0:
	Title: Sir, You are Being Hunted
	Platform Type: PC
	Rating: 7.7
	Genres: Shooter,
==1001320== 
==1001320== HEAP SUMMARY:
==1001320==     in use at exit: 0 bytes in 0 blocks
==1001320==   total heap usage: 66,872 allocs, 66,872 frees, 17,076,317 bytes allocated
==1001320== 
==1001320== All heap blocks were freed -- no leaks are possible
==1001320== 
==1001320== For lists of detected and suppressed errors, rerun with: -s
==1001320== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test graph_alist.cpp full log

Build Test for test graph_alist.cpp

Compiling test graph_alist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o graph_alist graph_alist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test graph_alist.cpp

==1001401== Memcheck, a memory error detector
==1001401== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001401== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001401== Command: ./graph_alist 1 null null live
==1001401== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1024/bridges_testing

==1001401== 
==1001401== HEAP SUMMARY:
==1001401==     in use at exit: 0 bytes in 0 blocks
==1001401==   total heap usage: 16,727 allocs, 16,727 frees, 2,191,985 bytes allocated
==1001401== 
==1001401== All heap blocks were freed -- no leaks are possible
==1001401== 
==1001401== For lists of detected and suppressed errors, rerun with: -s
==1001401== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test graph_alist_empty.cpp full log

Build Test for test graph_alist_empty.cpp

Compiling test graph_alist_empty.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o graph_alist_empty graph_alist_empty.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test graph_alist_empty.cpp

==1001487== Memcheck, a memory error detector
==1001487== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001487== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001487== Command: ./graph_alist_empty 1 null null live
==1001487== 
==1001487== 
==1001487== HEAP SUMMARY:
==1001487==     in use at exit: 0 bytes in 0 blocks
==1001487==   total heap usage: 1,734 allocs, 1,734 frees, 125,890 bytes allocated
==1001487== 
==1001487== All heap blocks were freed -- no leaks are possible
==1001487== 
==1001487== For lists of detected and suppressed errors, rerun with: -s
==1001487== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test graph_amatrix.cpp full log

Build Test for test graph_amatrix.cpp

Compiling test graph_amatrix.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o graph_amatrix graph_amatrix.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test graph_amatrix.cpp

==1001535== Memcheck, a memory error detector
==1001535== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001535== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001535== Command: ./graph_amatrix 1 null null live
==1001535== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1026/bridges_testing

==1001535== 
==1001535== HEAP SUMMARY:
==1001535==     in use at exit: 0 bytes in 0 blocks
==1001535==   total heap usage: 18,294 allocs, 18,294 frees, 2,255,513 bytes allocated
==1001535== 
==1001535== All heap blocks were freed -- no leaks are possible
==1001535== 
==1001535== For lists of detected and suppressed errors, rerun with: -s
==1001535== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test graph_map_test.cpp full log

Build Test for test graph_map_test.cpp

Compiling test graph_map_test.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o graph_map_test graph_map_test.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test graph_map_test.cpp

==1001622== Memcheck, a memory error detector
==1001622== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001622== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001622== Command: ./graph_map_test 1 null null live
==1001622== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1027/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1027/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1027/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1027/bridges_testing

==1001622== 
==1001622== HEAP SUMMARY:
==1001622==     in use at exit: 0 bytes in 0 blocks
==1001622==   total heap usage: 17,565 allocs, 17,565 frees, 2,240,083 bytes allocated
==1001622== 
==1001622== All heap blocks were freed -- no leaks are possible
==1001622== 
==1001622== For lists of detected and suppressed errors, rerun with: -s
==1001622== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test gutenberg_snippet.cpp full log

Build Test for test gutenberg_snippet.cpp

Compiling test gutenberg_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o gutenberg_snippet gutenberg_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test gutenberg_snippet.cpp

==1001701== Memcheck, a memory error detector
==1001701== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001701== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001701== Command: ./gutenberg_snippet 1 null null live
==1001701== 
Retrieving a single book's metadata

	Title: Moby Dick; Or, The Whale
	Id: 2701
	Language:en
	Authors:Melville, Herman,
Retrieving books  by title: Pride and Prejudice
http://gutenberg-data.bridgesuncc.org//search?search=Pride%20and%20Prejudice&type=title
Print the first 3 books of search results
	Id: 1342
	Language:en
	Authors:Austen, Jane,
	Title: Pride and Prejudice
	Id: 42671
	Language:en
	Authors:Austen, Jane,
	Title: Pride and Prejudice
Retrieving books by Language: English
http://gutenberg-data.bridgesuncc.org//search?search=en&type=language
Print the first 3 books of search results
	Id: 1
	Language:en
	Authors:Jefferson, Thomas,
	Title: The Declaration of Independence of the United States of America
	Id: 10
	Language:en
	Authors:
	Title: The King James Version of the Bible
	Id: 100
	Language:en
	Authors:Shakespeare, William,
	Title: The Complete Works of William Shakespeare
Retrieving books by Date: 2018
http://gutenberg-data.bridgesuncc.org//search?search=2018-01-01&type=date
Print the first 3 books of search results
	Id: 10001
	Language:en
	Authors:Seneca, Lucius Annaeus,
	Title: Apocolocyntosis
	Date: 2003-11-01
	Id: 10002
	Language:en
	Authors:Hodgson, William Hope,
	Title: The House on the Borderland
	Date: 2003-11-01
	Id: 10003
	Language:en
	Authors:Waddington, Mary King,
	Title: My First Years as a Frenchwoman, 1876-1879
	Date: 2003-11-01


Retrieving books  by Author: Mark Twain
http://gutenberg-data.bridgesuncc.org//search?search=Mark%20Twain&type=author
Print the first 3 books of search results
	Id: 102
	Title: The Tragedy of Pudd'nhead Wilson
	Language:en
	Authors:Twain, Mark,
	Id: 1044
	Title: Extract from Captain Stormfield's Visit to Heaven
	Language:en
	Authors:Twain, Mark,
	Id: 1086
	Title: A Horse's Tale
	Language:en
	Authors:Twain, Mark,
Testing  Getting Moby Dick text..
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Moby Dick: Size : 466812chars.
First 300 chars..





THE LION'S SKIN

By Rafael Sabatini




I. THE FANATIC

II. AT THE "ADAM AND EVE"

III. THE WITNESS

IV. Mr. GREEN

V. MOONSHINE

VI. HORTENSIA'S RETURN

VII. FATHER AND SON

VIII. TEMPTATION

IX. THE CHAMPION

X. SPURS TO THE RELUCTANT

XI. THE ASSAULT-AT-ARMS

XII. SUNSHINE AND SHADOW

XIII. 
==1001701== 
==1001701== HEAP SUMMARY:
==1001701==     in use at exit: 0 bytes in 0 blocks
==1001701==   total heap usage: 5,961 allocs, 5,961 frees, 5,144,665 bytes allocated
==1001701== 
==1001701== All heap blocks were freed -- no leaks are possible
==1001701== 
==1001701== For lists of detected and suppressed errors, rerun with: -s
==1001701== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test imdb_snippet.cpp full log

Build Test for test imdb_snippet.cpp

Compiling test imdb_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o imdb_snippet imdb_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test imdb_snippet.cpp

==1001838== Memcheck, a memory error detector
==1001838== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001838== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001838== Command: ./imdb_snippet 1 null null live
==1001838== 
Actor-Movie Data:
	Actor: Blake_Clark
	Movie: Adam_Sandler_Goes_to_Hell_(2001)
==1001838== 
==1001838== HEAP SUMMARY:
==1001838==     in use at exit: 0 bytes in 0 blocks
==1001838==   total heap usage: 9,474 allocs, 9,474 frees, 1,608,121 bytes allocated
==1001838== 
==1001838== All heap blocks were freed -- no leaks are possible
==1001838== 
==1001838== For lists of detected and suppressed errors, rerun with: -s
==1001838== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test input_game.cpp full log

Build Test for test input_game.cpp

Compiling test input_game.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o input_game input_game.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test input_game.cpp

==1001914== Memcheck, a memory error detector
==1001914== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1001914== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1001914== Command: ./input_game 1 null null live
==1001914== 
[2025-12-13 20:59:00] [connect] Successful connection
[2025-12-13 20:59:01] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677539 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1030/bridges_testing

[2025-12-13 20:59:02] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1001914== 
==1001914== HEAP SUMMARY:
==1001914==     in use at exit: 0 bytes in 0 blocks
==1001914==   total heap usage: 6,192 allocs, 6,192 frees, 1,868,100 bytes allocated
==1001914== 
==1001914== All heap blocks were freed -- no leaks are possible
==1001914== 
==1001914== For lists of detected and suppressed errors, rerun with: -s
==1001914== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test kdt.cpp full log

Build Test for test kdt.cpp

Compiling test kdt.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o kdt kdt.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test kdt.cpp

==1002007== Memcheck, a memory error detector
==1002007== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002007== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002007== Command: ./kdt 1 null null live
==1002007== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1031/bridges_testing

==1002007== 
==1002007== HEAP SUMMARY:
==1002007==     in use at exit: 0 bytes in 0 blocks
==1002007==   total heap usage: 6,507 allocs, 6,507 frees, 541,693 bytes allocated
==1002007== 
==1002007== All heap blocks were freed -- no leaks are possible
==1002007== 
==1002007== For lists of detected and suppressed errors, rerun with: -s
==1002007== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test linechart.cpp full log

Build Test for test linechart.cpp

Compiling test linechart.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o linechart linechart.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test linechart.cpp

==1002075== Memcheck, a memory error detector
==1002075== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002075== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002075== Command: ./linechart 1 null null live
==1002075== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1032/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1032/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1032/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1032/bridges_testing

==1002075== 
==1002075== HEAP SUMMARY:
==1002075==     in use at exit: 0 bytes in 0 blocks
==1002075==   total heap usage: 5,382 allocs, 5,382 frees, 853,404 bytes allocated
==1002075== 
==1002075== All heap blocks were freed -- no leaks are possible
==1002075== 
==1002075== For lists of detected and suppressed errors, rerun with: -s
==1002075== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test minimal_game.cpp full log

Build Test for test minimal_game.cpp

Compiling test minimal_game.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o minimal_game minimal_game.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test minimal_game.cpp

==1002181== Memcheck, a memory error detector
==1002181== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002181== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002181== Command: ./minimal_game 1 null null live
==1002181== 
[2025-12-13 20:59:23] [connect] Successful connection
[2025-12-13 20:59:24] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677563 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1033/bridges_testing

[2025-12-13 20:59:25] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1002181== 
==1002181== HEAP SUMMARY:
==1002181==     in use at exit: 0 bytes in 0 blocks
==1002181==   total heap usage: 6,192 allocs, 6,192 frees, 1,868,100 bytes allocated
==1002181== 
==1002181== All heap blocks were freed -- no leaks are possible
==1002181== 
==1002181== For lists of detected and suppressed errors, rerun with: -s
==1002181== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test mixed_assignments.cpp full log

Build Test for test mixed_assignments.cpp

Compiling test mixed_assignments.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o mixed_assignments mixed_assignments.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test mixed_assignments.cpp

==1002314== Memcheck, a memory error detector
==1002314== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002314== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002314== Command: ./mixed_assignments 1 null null live
==1002314== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1034/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1034/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1034/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1034/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1034/bridges_testing

==1002314== 
==1002314== HEAP SUMMARY:
==1002314==     in use at exit: 0 bytes in 0 blocks
==1002314==   total heap usage: 7,564 allocs, 7,564 frees, 1,070,384 bytes allocated
==1002314== 
==1002314== All heap blocks were freed -- no leaks are possible
==1002314== 
==1002314== For lists of detected and suppressed errors, rerun with: -s
==1002314== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test mllist.cpp full log

Build Test for test mllist.cpp

Compiling test mllist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o mllist mllist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test mllist.cpp

==1002420== Memcheck, a memory error detector
==1002420== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002420== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002420== Command: ./mllist 1 null null live
==1002420== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1035/bridges_testing

==1002420== 
==1002420== HEAP SUMMARY:
==1002420==     in use at exit: 0 bytes in 0 blocks
==1002420==   total heap usage: 6,624 allocs, 6,624 frees, 548,571 bytes allocated
==1002420== 
==1002420== All heap blocks were freed -- no leaks are possible
==1002420== 
==1002420== For lists of detected and suppressed errors, rerun with: -s
==1002420== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test non_blocking_game_fire.cpp full log

Build Test for test non_blocking_game_fire.cpp

Compiling test non_blocking_game_fire.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o non_blocking_game_fire non_blocking_game_fire.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test non_blocking_game_fire.cpp

==1002484== Memcheck, a memory error detector
==1002484== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002484== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002484== Command: ./non_blocking_game_fire 1 null null live
==1002484== 
[2025-12-13 20:59:48] [connect] Successful connection
[2025-12-13 20:59:48] [connect] WebSocket Connection 172.67.170.217:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677587 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1036/bridges_testing

[2025-12-13 20:59:50] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1002484== 
==1002484== HEAP SUMMARY:
==1002484==     in use at exit: 0 bytes in 0 blocks
==1002484==   total heap usage: 5,897 allocs, 5,897 frees, 1,764,634 bytes allocated
==1002484== 
==1002484== All heap blocks were freed -- no leaks are possible
==1002484== 
==1002484== For lists of detected and suppressed errors, rerun with: -s
==1002484== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test non_blocking_game_state.cpp full log

Build Test for test non_blocking_game_state.cpp

Compiling test non_blocking_game_state.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o non_blocking_game_state non_blocking_game_state.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test non_blocking_game_state.cpp

==1002594== Memcheck, a memory error detector
==1002594== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002594== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002594== Command: ./non_blocking_game_state 1 null null live
==1002594== 
[2025-12-13 21:00:00] [connect] Successful connection
[2025-12-13 21:00:00] [connect] WebSocket Connection 104.21.28.139:80 v-2 "WebSocket++/0.8.2" /socket.io/?EIO=4&transport=websocket&t=1765677599 101
Setting framelimit to 10
Success: Assignment posted to the server. 
Check out your visualization at:

http://games.bridgesuncc.org/assignments/1037/bridges_testing

[2025-12-13 21:00:02] [disconnect] Disconnect close local:[1000,End by user] remote:[1000,End by user]
==1002594== 
==1002594== HEAP SUMMARY:
==1002594==     in use at exit: 0 bytes in 0 blocks
==1002594==   total heap usage: 6,026 allocs, 6,026 frees, 1,786,238 bytes allocated
==1002594== 
==1002594== All heap blocks were freed -- no leaks are possible
==1002594== 
==1002594== For lists of detected and suppressed errors, rerun with: -s
==1002594== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test osm.cpp full log

Build Test for test osm.cpp

Compiling test osm.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o osm osm.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test osm.cpp

==1002704== Memcheck, a memory error detector
==1002704== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002704== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002704== Command: ./osm 1 null null live
==1002704== 
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1038/bridges_testing

==1002704== 
==1002704== HEAP SUMMARY:
==1002704==     in use at exit: 0 bytes in 0 blocks
==1002704==   total heap usage: 74,359 allocs, 74,359 frees, 9,406,000 bytes allocated
==1002704== 
==1002704== All heap blocks were freed -- no leaks are possible
==1002704== 
==1002704== For lists of detected and suppressed errors, rerun with: -s
==1002704== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test osm_amenity_snippet.cpp full log

Build Test for test osm_amenity_snippet.cpp

Compiling test osm_amenity_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o osm_amenity_snippet osm_amenity_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test osm_amenity_snippet.cpp

==1002814== Memcheck, a memory error detector
==1002814== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002814== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002814== Command: ./osm_amenity_snippet 1 null null live
==1002814== 
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Total Amenities: 3944
The first 5 amenities:
[0]:
	Name: Cafe Saint Ex
	Id: 60471261
	Name: Cafe Saint Ex
	Latitude: 38.9154
	Longitude: -77.0317
[1]:
	Name: Millie’s
	Id: 388247153
	Name: Millie’s
	Latitude: 38.945
	Longitude: -77.0963
[2]:
	Name: Buzz Bakeshop
	Id: 419267705
	Name: Buzz Bakeshop
	Latitude: 38.8216
	Longitude: -77.0476
[3]:
	Name: Santucci's Deli
	Id: 450122830
	Name: Santucci's Deli
	Latitude: 39.0204
	Longitude: -77.0119
[4]:
	Name: Starbucks
	Id: 452446229
	Name: Starbucks
	Latitude: 39.0217
	Longitude: -76.9766
==1002814== 
==1002814== HEAP SUMMARY:
==1002814==     in use at exit: 0 bytes in 0 blocks
==1002814==   total heap usage: 7,045 allocs, 7,045 frees, 3,491,459 bytes allocated
==1002814== 
==1002814== All heap blocks were freed -- no leaks are possible
==1002814== 
==1002814== For lists of detected and suppressed errors, rerun with: -s
==1002814== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test osm_snippet.cpp full log

Build Test for test osm_snippet.cpp

Compiling test osm_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o osm_snippet osm_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test osm_snippet.cpp

==1002994== Memcheck, a memory error detector
==1002994== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1002994== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1002994== Command: ./osm_snippet 1 null null live
==1002994== 
Exception while storing in cache. Weird but not critical.
(What was: error in makeDirectory)
Number of Vertices [Charlotte]:1596
Number of Edges [Charlotte]:3329
Location of first vertex [Cartesian Coord]: -657.974,-4700.22
==1002994== 
==1002994== HEAP SUMMARY:
==1002994==     in use at exit: 0 bytes in 0 blocks
==1002994==   total heap usage: 4,703 allocs, 4,703 frees, 2,553,465 bytes allocated
==1002994== 
==1002994== All heap blocks were freed -- no leaks are possible
==1002994== 
==1002994== For lists of detected and suppressed errors, rerun with: -s
==1002994== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test purposefully_breaking.cpp full log

Build Test for test purposefully_breaking.cpp

Compiling test purposefully_breaking.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o purposefully_breaking purposefully_breaking.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test purposefully_breaking.cpp

==1003080== Memcheck, a memory error detector
==1003080== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003080== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003080== Command: ./purposefully_breaking 1 null null live
==1003080== 
This test pipes on purpose more data than the server can handle so as to trigger an error

Posting assignment to the server failed!
Assignment is too large.
In general the assignment should be smaller than 16MB once serialized to JSON.
terminate called after throwing an instance of 'bridges::HTTPException'
  what():  HTTPException raised when hitting http://assignments.bridgesuncc.org/assignments/1041.00?apikey=1321549621122&username=bridges_testing
HTTP code: 413
HTTP/1.1 100 Continue

HTTP/1.1 413 Payload Too Large
Date: Sun, 14 Dec 2025 02:00:55 GMT
Content-Type: application/json; charset=utf-8
Content-Length: 203
Connection: keep-alive
Cache-Control: no-cache, private, no-store, must-revalidate, max-stale=0, post-check=0, pre-check=0
Etag: W/"cb-5t4HqK0iYKx+ihFEzLEACUz0hVE"
Nel: {"report_to":"heroku-nel","response_headers":["Via"],"max_age":3600,"success_fraction":0.01,"failure_fraction":0.1}
Report-To: {"group":"heroku-nel","endpoints":[{"url":"https://nel.heroku.com/reports?s=3phF4mN27XacCO1HCGMWSt3f0IEA10m31NPt%2Br3Wacc%3D\u0026sid=c46efe9b-d3d2-4a0c-8c76-bfafa16c5add\u0026ts=1765677651"}],"max_age":3600}
Reporting-Endpoints: heroku-nel="https://nel.heroku.com/reports?s=3phF4mN27XacCO1HCGMWSt3f0IEA10m31NPt%2Br3Wacc%3D&sid=c46efe9b-d3d2-4a0c-8c76-bfafa16c5add&ts=1765677651"
Server: cloudflare
Vary: X-HTTP-Method-Override, Accept-Encoding
Via: 1.1 heroku-router
X-Powered-By: Express
cf-cache-status: DYNAMIC
CF-RAY: 9ada1c28d9b33943-IAD
alt-svc: h3=":443"; ma=86400


{"msg":"The volume of data in the assignment is too large for BRIDGES to handle. Try a smaller assignment. For reference, a BRIDGES assignment has to be smaller than about 17MB once serialized to JSON."}
==1003080== 
==1003080== Process terminating with default action of signal 6 (SIGABRT)
==1003080==    at 0x4C6EB2C: __pthread_kill_implementation (pthread_kill.c:44)
==1003080==    by 0x4C6EB2C: __pthread_kill_internal (pthread_kill.c:78)
==1003080==    by 0x4C6EB2C: pthread_kill@@GLIBC_2.34 (pthread_kill.c:89)
==1003080==    by 0x4C1527D: raise (raise.c:26)
==1003080==    by 0x4BF88FE: abort (abort.c:79)
==1003080==    by 0x49C7FF4: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x49DD0D9: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x49C7A54: std::terminate() (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x49C7A6E: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x11D8F4: bridges::Bridges::visualize() (Bridges.h:688)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== HEAP SUMMARY:
==1003080==     in use at exit: 65,751,346 bytes in 2,958 blocks
==1003080==   total heap usage: 6,189 allocs, 3,231 frees, 352,473,802 bytes allocated
==1003080== 
==1003080== 7 bytes in 1 blocks are still reachable in loss record 6 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 8 bytes in 1 blocks are still reachable in loss record 9 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F86: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 9 bytes in 1 blocks are still reachable in loss record 11 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F90: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 10 bytes in 1 blocks are still reachable in loss record 12 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F95: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 12 bytes in 1 blocks are still reachable in loss record 14 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F7C: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 12 bytes in 1 blocks are still reachable in loss record 15 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F8B: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 13 bytes in 1 blocks are still reachable in loss record 16 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A2EE2: CRYPTO_strdup (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30D0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F81: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 16 bytes in 1 blocks are still reachable in loss record 24 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x133A1B: std::__new_allocator<unsigned long>::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x12CA68: allocate (alloc_traits.h:482)
==1003080==    by 0x12CA68: std::_Vector_base<unsigned long, std::allocator<unsigned long> >::_M_allocate(unsigned long) (stl_vector.h:381)
==1003080==    by 0x12B18D: void std::vector<unsigned long, std::allocator<unsigned long> >::_M_realloc_insert<unsigned long const&>(__gnu_cxx::__normal_iterator<unsigned long*, std::vector<unsigned long, std::allocator<unsigned long> > >, unsigned long const&) (vector.tcc:459)
==1003080==    by 0x1285DF: std::vector<unsigned long, std::allocator<unsigned long> >::push_back(unsigned long const&) (stl_vector.h:1292)
==1003080==    by 0x1263A7: std::__detail::_NFA<std::__cxx11::regex_traits<char> >::_M_insert_subexpr_begin() (regex_automaton.h:278)
==1003080==    by 0x12D3AC: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_atom() (regex_compiler.tcc:328)
==1003080==    by 0x12B726: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:133)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x128860: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:118)
==1003080==    by 0x128860: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:118)
==1003080==    by 0x1264F1: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:91)
==1003080== 
==1003080== 16 bytes in 1 blocks are still reachable in loss record 25 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A0E93: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A1556: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515395B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515475C: ERR_set_mark (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C35: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 18 bytes in 1 blocks are still reachable in loss record 28 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x5286EBF: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52866B3: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 19 bytes in 1 blocks are still reachable in loss record 29 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x5286EBF: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528667F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 24 bytes in 1 blocks are still reachable in loss record 488 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x519B925: OPENSSL_LH_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5286EFC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528667F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 24 bytes in 1 blocks are still reachable in loss record 489 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x519B925: OPENSSL_LH_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5286EFC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52866B3: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 517 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CB54D: OPENSSL_sk_new_reserve (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F6DC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE08: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 518 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAB12: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAE34: OPENSSL_sk_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F6EE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE08: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 519 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287136: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 520 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CB54D: OPENSSL_sk_new_reserve (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F934: CRYPTO_set_ex_data (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C6C5: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 521 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAB12: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAE34: OPENSSL_sk_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F8BA: CRYPTO_set_ex_data (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C6C5: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 522 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CB54D: OPENSSL_sk_new_reserve (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A0EAB: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A1556: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515395B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515475C: ERR_set_mark (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C35: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 523 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAB12: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAE34: OPENSSL_sk_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A15D2: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515395B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515475C: ERR_set_mark (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C35: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 32 bytes in 1 blocks are still reachable in loss record 525 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CB54D: OPENSSL_sk_new_reserve (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C315C: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F7C: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 35 bytes in 1 blocks are still reachable in loss record 537 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8D95A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*>(char const*, char const*, std::forward_iterator_tag) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x11B616: bridges::Bridges::Bridges(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Bridges.h:139)
==1003080==    by 0x10F197: main (purposefully_breaking.cpp:11)
==1003080== 
==1003080== 40 bytes in 1 blocks are still reachable in loss record 544 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x1218A0: rapidjson::GenericDocument<rapidjson::UTF8<char>, rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>, rapidjson::CrtAllocator>::GenericDocument(rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator>*, unsigned long, rapidjson::CrtAllocator*) (document.h:2154)
==1003080==    by 0x11C665: bridges::Bridges::visualize() (Bridges.h:582)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 551 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8ADAB: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::reserve(unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x121FCE: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::__str_concat<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::value_type const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::size_type, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::allocator_type const&) (basic_string.h:3537)
==1003080==    by 0x121581: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, char const*) (basic_string.h:3614)
==1003080==    by 0x11BE70: bridges::Bridges::setServer(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (Bridges.h:401)
==1003080==    by 0x10F22E: main (purposefully_breaking.cpp:13)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 552 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x125833: bridges::datastructure::Element<int>::Element(int const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Element.h:104)
==1003080==    by 0x123E21: bridges::datastructure::Array<int>::setSize(int, int*) (Array.h:73)
==1003080==    by 0x121BB2: bridges::datastructure::Array1D<int>::Array1D(int) (Array1D.h:69)
==1003080==    by 0x10F331: main (purposefully_breaking.cpp:19)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 553 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x519F601: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE08: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 554 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F7C: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 555 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F81: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 556 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F86: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 557 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F8B: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 558 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F90: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 559 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F95: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 48 bytes in 1 blocks are still reachable in loss record 560 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30AD: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 564 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5263E47: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5263FFA: OBJ_NAME_init (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5264301: OBJ_NAME_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51860FB: EVP_add_cipher (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515A8C0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A065C: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 565 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C4BC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 566 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C4CA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 567 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F410: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C594: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 568 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287143: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 569 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A0EBA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A1556: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515395B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515475C: ERR_set_mark (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C35: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 56 bytes in 1 blocks are still reachable in loss record 571 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FCC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C305F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2F7C: OPENSSL_load_builtin_modules (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 56 bytes in 3 blocks are still reachable in loss record 573 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x121E8A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char*>(char*, char*, std::forward_iterator_tag) (basic_string.tcc:229)
==1003080==    by 0x120C24: std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const, true>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&) (stl_pair.h:559)
==1003080==    by 0x13F65B: construct<std::pair<const std::__cxx11::basic_string<char>, const std::array<int, 4> >, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const std::array<int, 4>&> (new_allocator.h:191)
==1003080==    by 0x13F65B: construct<std::pair<const std::__cxx11::basic_string<char>, const std::array<int, 4> >, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const std::array<int, 4>&> (alloc_traits.h:538)
==1003080==    by 0x13F65B: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::_M_allocate_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&) (hashtable_policy.h:1995)
==1003080==    by 0x138E84: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true>* std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::operator()<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&) const (hashtable_policy.h:248)
==1003080==    by 0x13364E: std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::__node_type* std::__detail::_NodeBuilder<std::__detail::_Select1st>::_S_build<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable_policy.h:161)
==1003080==    by 0x12EDF2: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:2271)
==1003080==    by 0x12C317: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_aux<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:904)
==1003080==    by 0x129F66: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable.h:916)
==1003080==    by 0x127CCA: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_range<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable_policy.h:994)
==1003080==    by 0x125E77: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*) (hashtable_policy.h:976)
==1003080==    by 0x124B98: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_Hashtable<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, unsigned long, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> > const&, std::integral_constant<bool, true>) (hashtable.h:1215)
==1003080== 
==1003080== 72 bytes in 1 blocks are still reachable in loss record 576 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519B5BD: OPENSSL_LH_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5263E66: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5263FFA: OBJ_NAME_init (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5264301: OBJ_NAME_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51860FB: EVP_add_cipher (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x515A8C0: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A065C: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 72 bytes in 1 blocks are still reachable in loss record 577 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519B5BD: OPENSSL_LH_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287164: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 72 bytes in 1 blocks are still reachable in loss record 578 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519B5BD: OPENSSL_LH_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287178: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 72 bytes in 1 blocks are still reachable in loss record 580 of 684
==1003080==    at 0x484DB80: realloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x52CAA71: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52CAE34: OPENSSL_sk_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C30F4: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3A47: CONF_module_add (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C2FAC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C33AC: CONF_modules_load (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C3C76: CONF_modules_load_file_ex (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C4050: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 101 bytes in 1 blocks are possibly lost in loss record 591 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x121E8A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char*>(char*, char*, std::forward_iterator_tag) (basic_string.tcc:229)
==1003080==    by 0x110EB8: bridges::HTTPException::HTTPException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (bridges_exception.h:28)
==1003080==    by 0x111DA4: bridges::ServerComm::makeRequest(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (ServerComm.h:143)
==1003080==    by 0x11CE67: bridges::Bridges::visualize() (Bridges.h:652)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 104 bytes in 1 blocks are still reachable in loss record 594 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x13908D: std::__new_allocator<std::_Sp_counted_ptr_inplace<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x12EF11: allocate (alloc_traits.h:482)
==1003080==    by 0x12EF11: std::__allocated_ptr<std::allocator<std::_Sp_counted_ptr_inplace<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > > std::__allocate_guarded<std::allocator<std::_Sp_counted_ptr_inplace<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> > >(std::allocator<std::_Sp_counted_ptr_inplace<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::allocator<void>, (__gnu_cxx::_Lock_policy)2> >&) (allocated_ptr.h:98)
==1003080==    by 0x12C3FE: std::__shared_count<(__gnu_cxx::_Lock_policy)2>::__shared_count<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::allocator<void>, std::locale const&, std::regex_constants::syntax_option_type&>(std::__detail::_NFA<std::__cxx11::regex_traits<char> >*&, std::_Sp_alloc_shared_tag<std::allocator<void> >, std::locale const&, std::regex_constants::syntax_option_type&) (shared_ptr_base.h:969)
==1003080==    by 0x12A077: std::__shared_ptr<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, (__gnu_cxx::_Lock_policy)2>::__shared_ptr<std::allocator<void>, std::locale const&, std::regex_constants::syntax_option_type&>(std::_Sp_alloc_shared_tag<std::allocator<void> >, std::locale const&, std::regex_constants::syntax_option_type&) (shared_ptr_base.h:1712)
==1003080==    by 0x127DF0: std::shared_ptr<std::__detail::_NFA<std::__cxx11::regex_traits<char> > >::shared_ptr<std::allocator<void>, std::locale const&, std::regex_constants::syntax_option_type&>(std::_Sp_alloc_shared_tag<std::allocator<void> >, std::locale const&, std::regex_constants::syntax_option_type&) (shared_ptr.h:464)
==1003080==    by 0x12612D: std::shared_ptr<std::enable_if<!std::is_array<std::__detail::_NFA<std::__cxx11::regex_traits<char> > >::value, std::__detail::_NFA<std::__cxx11::regex_traits<char> > >::type> std::make_shared<std::__detail::_NFA<std::__cxx11::regex_traits<char> >, std::locale const&, std::regex_constants::syntax_option_type&>(std::locale const&, std::regex_constants::syntax_option_type&) (shared_ptr.h:1010)
==1003080==    by 0x124D50: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_Compiler(char const*, char const*, std::locale const&, std::regex_constants::syntax_option_type) (regex_compiler.tcc:70)
==1003080==    by 0x123321: std::__cxx11::basic_regex<char, std::__cxx11::regex_traits<char> >::_M_compile(char const*, char const*, std::regex_constants::syntax_option_type) (regex.h:809)
==1003080==    by 0x120E1D: std::__cxx11::basic_regex<char, std::__cxx11::regex_traits<char> >::basic_regex(char const*, std::regex_constants::syntax_option_type) (regex.h:473)
==1003080==    by 0x11A934: bridges::datastructure::Color::setValue(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (Color.h:356)
==1003080==    by 0x11A7A2: bridges::datastructure::Color::Color(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Color.h:233)
==1003080== 
==1003080== 104 bytes in 1 blocks are still reachable in loss record 595 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x12C08B: std::__new_allocator<std::__detail::_Hash_node_base*>::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x15A587: allocate (alloc_traits.h:482)
==1003080==    by 0x15A587: std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > >::_M_allocate_buckets(unsigned long) (hashtable_policy.h:2044)
==1003080==    by 0x15985A: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_allocate_buckets(unsigned long) (hashtable.h:442)
==1003080==    by 0x15C696: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_rehash_aux(unsigned long, std::integral_constant<bool, true>) (hashtable.h:2586)
==1003080==    by 0x15C0F7: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_rehash(unsigned long, unsigned long const&) (hashtable.h:2565)
==1003080==    by 0x15BC2F: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_unique_node(unsigned long, unsigned long, std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false>*, unsigned long) (hashtable.h:2179)
==1003080==    by 0x15B314: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_unique<bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&) (hashtable.h:2278)
==1003080==    by 0x15AD7D: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_unique_aux<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&) (hashtable.h:904)
==1003080==    by 0x15A678: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&, std::integral_constant<bool, true>) (hashtable.h:916)
==1003080==    by 0x1598D2: void std::__detail::_Insert_base<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_range<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&, std::integral_constant<bool, true>) (hashtable_policy.h:994)
==1003080==    by 0x1587B9: void std::__detail::_Insert_base<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::insert<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*>(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*) (hashtable_policy.h:976)
==1003080== 
==1003080== 120 bytes in 1 blocks are still reachable in loss record 598 of 684
==1003080==    at 0x48485C3: operator new[](unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x123DDE: bridges::datastructure::Array<int>::setSize(int, int*) (Array.h:73)
==1003080==    by 0x121BB2: bridges::datastructure::Array1D<int>::Array1D(int) (Array1D.h:69)
==1003080==    by 0x10F331: main (purposefully_breaking.cpp:19)
==1003080== 
==1003080== 128 bytes in 1 blocks are still reachable in loss record 600 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519B5DB: OPENSSL_LH_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287164: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 128 bytes in 1 blocks are still reachable in loss record 601 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519B5DB: OPENSSL_LH_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5287178: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C689: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519F823: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519CE38: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x52871E1: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 135 bytes in 6 blocks are still reachable in loss record 603 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x5286EBF: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 144 bytes in 6 blocks are still reachable in loss record 604 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x519B925: OPENSSL_LH_insert (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x5286EFC: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x528665E: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C5BA: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080== 
==1003080== 152 bytes in 1 blocks are still reachable in loss record 605 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14223C: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_create<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&, std::integral_constant<bool, false>) (std_function.h:161)
==1003080==    by 0x13AAB2: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_init_functor<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&) (std_function.h:215)
==1003080==    by 0x135042: std::function<bool (char)>::function<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>, void>(std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&) (std_function.h:449)
==1003080==    by 0x135D2F: void std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_insert_bracket_matcher<false, false>(bool) (regex_compiler.tcc:424)
==1003080==    by 0x13173E: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_bracket_expression() (regex_compiler.tcc:350)
==1003080==    by 0x12D492: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_atom() (regex_compiler.tcc:336)
==1003080==    by 0x12B726: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:133)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x1264F1: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:91)
==1003080==    by 0x12D3E2: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_atom() (regex_compiler.tcc:329)
==1003080==    by 0x12B726: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:133)
==1003080== 
==1003080== 152 bytes in 1 blocks are still reachable in loss record 606 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14BB10: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_create<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&, std::integral_constant<bool, false>) (std_function.h:161)
==1003080==    by 0x148327: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_init_functor<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&) (std_function.h:215)
==1003080==    by 0x14237D: std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:198)
==1003080==    by 0x13AB6A: std::_Function_handler<bool (char), std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:282)
==1003080==    by 0x13C9B0: std::function<bool (char)>::function(std::function<bool (char)> const&) (std_function.h:391)
==1003080==    by 0x13667C: std::__detail::_State<char>::_State(std::__detail::_State<char> const&) (regex_automaton.h:142)
==1003080==    by 0x131A09: std::__detail::_StateSeq<std::__cxx11::regex_traits<char> >::_M_clone() (regex_automaton.tcc:204)
==1003080==    by 0x12DBE6: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_quantifier() (regex_compiler.tcc:263)
==1003080==    by 0x12B737: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:135)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x12651B: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:95)
==1003080== 
==1003080== 204 bytes in 1 blocks are possibly lost in loss record 609 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x121E8A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char*>(char*, char*, std::forward_iterator_tag) (basic_string.tcc:229)
==1003080==    by 0x110F04: bridges::HTTPException::HTTPException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (bridges_exception.h:28)
==1003080==    by 0x111DA4: bridges::ServerComm::makeRequest(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (ServerComm.h:143)
==1003080==    by 0x11CE67: bridges::Bridges::visualize() (Bridges.h:652)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 272 bytes in 1 blocks are possibly lost in loss record 618 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x49DBD4B: __cxa_allocate_exception (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x111D26: bridges::ServerComm::makeRequest(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (ServerComm.h:143)
==1003080==    by 0x11CE67: bridges::Bridges::visualize() (Bridges.h:652)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 304 bytes in 2 blocks are still reachable in loss record 620 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14223C: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_create<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&, std::integral_constant<bool, false>) (std_function.h:161)
==1003080==    by 0x13AAB2: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_init_functor<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&) (std_function.h:215)
==1003080==    by 0x135042: std::function<bool (char)>::function<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>, void>(std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false>&&) (std_function.h:449)
==1003080==    by 0x135D2F: void std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_insert_bracket_matcher<false, false>(bool) (regex_compiler.tcc:424)
==1003080==    by 0x13173E: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_bracket_expression() (regex_compiler.tcc:350)
==1003080==    by 0x12D492: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_atom() (regex_compiler.tcc:336)
==1003080==    by 0x12B726: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:133)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x12651B: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:95)
==1003080==    by 0x12D3E2: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_atom() (regex_compiler.tcc:329)
==1003080==    by 0x12B726: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:133)
==1003080== 
==1003080== 336 bytes in 7 blocks are still reachable in loss record 622 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x15CBE8: std::__new_allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x15C4BF: allocate (alloc_traits.h:482)
==1003080==    by 0x15C4BF: std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > >::_M_allocate_node<bridges::datastructure::Shape const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(bridges::datastructure::Shape const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (hashtable_policy.h:1990)
==1003080==    by 0x15C0C2: std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false>* std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > >::operator()<bridges::datastructure::Shape const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(bridges::datastructure::Shape const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const (hashtable_policy.h:248)
==1003080==    by 0x15BB26: std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > >::__node_type* std::__detail::_NodeBuilder<std::__detail::_Select1st>::_S_build<bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&) (hashtable_policy.h:161)
==1003080==    by 0x15B2DA: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_unique<bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(bridges::datastructure::Shape const&, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&) (hashtable.h:2271)
==1003080==    by 0x15AD7D: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_unique_aux<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&) (hashtable.h:904)
==1003080==    by 0x15A678: std::pair<std::__detail::_Node_iterator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false, false>, bool> std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&, std::integral_constant<bool, true>) (hashtable.h:916)
==1003080==    by 0x1598D2: void std::__detail::_Insert_base<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_M_insert_range<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > >(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, false> > > const&, std::integral_constant<bool, true>) (hashtable_policy.h:994)
==1003080==    by 0x1587B9: void std::__detail::_Insert_base<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::insert<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*>(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*) (hashtable_policy.h:976)
==1003080==    by 0x157A98: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_Hashtable<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*>(std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> const*, unsigned long, std::hash<int> const&, std::equal_to<bridges::datastructure::Shape const> const&, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> > const&, std::integral_constant<bool, true>) (hashtable.h:1215)
==1003080==    by 0x15707A: std::_Hashtable<bridges::datastructure::Shape const, std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const>, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, std::__detail::_Select1st, std::equal_to<bridges::datastructure::Shape const>, std::hash<int>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<false, false, true> >::_Hashtable(std::initializer_list<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> >, unsigned long, std::hash<int> const&, std::equal_to<bridges::datastructure::Shape const> const&, std::allocator<std::pair<bridges::datastructure::Shape const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const> > const&) (hashtable.h:577)
==1003080== 
==1003080== 1,047 bytes in 1 blocks are possibly lost in loss record 653 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x121E8A: void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char*>(char*, char*, std::forward_iterator_tag) (basic_string.tcc:229)
==1003080==    by 0x110EE7: bridges::HTTPException::HTTPException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (bridges_exception.h:28)
==1003080==    by 0x111DA4: bridges::ServerComm::makeRequest(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (ServerComm.h:143)
==1003080==    by 0x11CE67: bridges::Bridges::visualize() (Bridges.h:652)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 1,064 bytes in 19 blocks are still reachable in loss record 655 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x51A17C4: CRYPTO_zalloc (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51AE5A3: CRYPTO_THREAD_lock_new (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C566: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C63B: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x519C88A: OSSL_LIB_CTX_get0_global_default (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x50C403F: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x51A05FE: ??? (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080==    by 0x4C71ED2: __pthread_once_slow (pthread_once.c:116)
==1003080==    by 0x51AE6AC: CRYPTO_THREAD_run_once (in /usr/lib/x86_64-linux-gnu/libcrypto.so.3)
==1003080== 
==1003080== 1,216 bytes in 8 blocks are still reachable in loss record 656 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14BB10: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_create<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&, std::integral_constant<bool, false>) (std_function.h:161)
==1003080==    by 0x148327: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_init_functor<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&) (std_function.h:215)
==1003080==    by 0x14237D: std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:198)
==1003080==    by 0x13AB6A: std::_Function_handler<bool (char), std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:282)
==1003080==    by 0x13C9B0: std::function<bool (char)>::function(std::function<bool (char)> const&) (std_function.h:391)
==1003080==    by 0x13667C: std::__detail::_State<char>::_State(std::__detail::_State<char> const&) (regex_automaton.h:142)
==1003080==    by 0x131A09: std::__detail::_StateSeq<std::__cxx11::regex_traits<char> >::_M_clone() (regex_automaton.tcc:204)
==1003080==    by 0x12DA79: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_quantifier() (regex_compiler.tcc:241)
==1003080==    by 0x12B737: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:135)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x1264F1: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:91)
==1003080== 
==1003080== 1,368 bytes in 9 blocks are still reachable in loss record 657 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14BB10: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_create<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&, std::integral_constant<bool, false>) (std_function.h:161)
==1003080==    by 0x148327: void std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_init_functor<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&>(std::_Any_data&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> const&) (std_function.h:215)
==1003080==    by 0x14237D: std::_Function_base::_Base_manager<std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:198)
==1003080==    by 0x13AB6A: std::_Function_handler<bool (char), std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, false, false> >::_M_manager(std::_Any_data&, std::_Any_data const&, std::_Manager_operation) (std_function.h:282)
==1003080==    by 0x13C9B0: std::function<bool (char)>::function(std::function<bool (char)> const&) (std_function.h:391)
==1003080==    by 0x13667C: std::__detail::_State<char>::_State(std::__detail::_State<char> const&) (regex_automaton.h:142)
==1003080==    by 0x131A09: std::__detail::_StateSeq<std::__cxx11::regex_traits<char> >::_M_clone() (regex_automaton.tcc:204)
==1003080==    by 0x12DA79: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_quantifier() (regex_compiler.tcc:241)
==1003080==    by 0x12B737: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:135)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x12651B: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:95)
==1003080== 
==1003080== 2,056 bytes in 1 blocks are still reachable in loss record 665 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x12C08B: std::__new_allocator<std::__detail::_Hash_node_base*>::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x129E75: allocate (alloc_traits.h:482)
==1003080==    by 0x129E75: std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::_M_allocate_buckets(unsigned long) (hashtable_policy.h:2044)
==1003080==    by 0x127C52: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_allocate_buckets(unsigned long) (hashtable.h:442)
==1003080==    by 0x13F71A: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_rehash_aux(unsigned long, std::integral_constant<bool, true>) (hashtable.h:2586)
==1003080==    by 0x138EB9: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_rehash(unsigned long, unsigned long const&) (hashtable.h:2565)
==1003080==    by 0x133757: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_node(unsigned long, unsigned long, std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true>*, unsigned long) (hashtable.h:2179)
==1003080==    by 0x12EE2C: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:2278)
==1003080==    by 0x12C317: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_aux<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:904)
==1003080==    by 0x129F66: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable.h:916)
==1003080==    by 0x127CCA: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_range<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable_policy.h:994)
==1003080==    by 0x125E77: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*) (hashtable_policy.h:976)
==1003080== 
==1003080== 2,393 bytes in 1 blocks are still reachable in loss record 668 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8A70E: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_mutate(unsigned long, unsigned long, char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x4A8C04F: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x11FE85: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&, char const*) (basic_string.h:3690)
==1003080==    by 0x11101B: bridges::HTTPException::HTTPException(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, long, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) (bridges_exception.h:31)
==1003080==    by 0x111DA4: bridges::ServerComm::makeRequest(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (ServerComm.h:143)
==1003080==    by 0x11CE67: bridges::Bridges::visualize() (Bridges.h:652)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 3,072 bytes in 1 blocks are still reachable in loss record 672 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x13FB26: std::__new_allocator<std::__detail::_State<char> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x133C82: allocate (alloc_traits.h:482)
==1003080==    by 0x133C82: std::_Vector_base<std::__detail::_State<char>, std::allocator<std::__detail::_State<char> > >::_M_allocate(unsigned long) (stl_vector.h:381)
==1003080==    by 0x12F37B: void std::vector<std::__detail::_State<char>, std::allocator<std::__detail::_State<char> > >::_M_realloc_insert<std::__detail::_State<char> >(__gnu_cxx::__normal_iterator<std::__detail::_State<char>*, std::vector<std::__detail::_State<char>, std::allocator<std::__detail::_State<char> > > >, std::__detail::_State<char>&&) (vector.tcc:459)
==1003080==    by 0x12CBF8: void std::vector<std::__detail::_State<char>, std::allocator<std::__detail::_State<char> > >::emplace_back<std::__detail::_State<char> >(std::__detail::_State<char>&&) (vector.tcc:123)
==1003080==    by 0x12B619: std::vector<std::__detail::_State<char>, std::allocator<std::__detail::_State<char> > >::push_back(std::__detail::_State<char>&&) (stl_vector.h:1299)
==1003080==    by 0x1286DB: std::__detail::_NFA<std::__cxx11::regex_traits<char> >::_M_insert_state(std::__detail::_State<char>) (regex_automaton.h:328)
==1003080==    by 0x131A40: std::__detail::_StateSeq<std::__cxx11::regex_traits<char> >::_M_clone() (regex_automaton.tcc:206)
==1003080==    by 0x12DA79: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_quantifier() (regex_compiler.tcc:241)
==1003080==    by 0x12B737: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_term() (regex_compiler.tcc:135)
==1003080==    by 0x12883D: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_alternative() (regex_compiler.tcc:115)
==1003080==    by 0x12651B: std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_disjunction() (regex_compiler.tcc:95)
==1003080== 
==1003080== 4,096 bytes in 1 blocks are still reachable in loss record 674 of 684
==1003080==    at 0x4846828: malloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4C551B4: _IO_file_doallocate (filedoalloc.c:101)
==1003080==    by 0x4C65523: _IO_doallocbuf (genops.c:347)
==1003080==    by 0x4C62F8F: _IO_file_overflow@@GLIBC_2.2.5 (fileops.c:745)
==1003080==    by 0x4C63AAE: _IO_new_file_xsputn (fileops.c:1244)
==1003080==    by 0x4C63AAE: _IO_file_xsputn@@GLIBC_2.2.5 (fileops.c:1197)
==1003080==    by 0x4C56A11: fwrite (iofwrite.c:39)
==1003080==    by 0x4A78DC3: std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x4A7913B: std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x10F34A: main (purposefully_breaking.cpp:21)
==1003080== 
==1003080== 8,832 bytes in 138 blocks are still reachable in loss record 677 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x14A10F: std::__new_allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> >::allocate(unsigned long, void const*) (new_allocator.h:151)
==1003080==    by 0x13F543: allocate (alloc_traits.h:482)
==1003080==    by 0x13F543: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true>* std::__detail::_Hashtable_alloc<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::_M_allocate_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&) (hashtable_policy.h:1990)
==1003080==    by 0x138E84: std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true>* std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::operator()<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::array<int, 4ul> const&) const (hashtable_policy.h:248)
==1003080==    by 0x13364E: std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > >::__node_type* std::__detail::_NodeBuilder<std::__detail::_Select1st>::_S_build<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable_policy.h:161)
==1003080==    by 0x12EDF2: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:2271)
==1003080==    by 0x12C317: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_aux<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&) (hashtable.h:904)
==1003080==    by 0x129F66: std::pair<std::__detail::_Node_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, false, true>, bool> std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const&, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable.h:916)
==1003080==    by 0x127CCA: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_range<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > >(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::__detail::_AllocNode<std::allocator<std::__detail::_Hash_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, true> > > const&, std::integral_constant<bool, true>) (hashtable_policy.h:994)
==1003080==    by 0x125E77: void std::__detail::_Insert_base<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::insert<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*) (hashtable_policy.h:976)
==1003080==    by 0x124B98: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_Hashtable<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> const*, unsigned long, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> > const&, std::integral_constant<bool, true>) (hashtable.h:1215)
==1003080==    by 0x1230DA: std::_Hashtable<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const>, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, std::__detail::_Select1st, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_Hashtable(std::initializer_list<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> >, unsigned long, std::hash<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::equal_to<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::array<int, 4ul> const> > const&) (hashtable.h:577)
==1003080== 
==1003080== 17,000,001 bytes in 1 blocks are still reachable in loss record 682 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8A63F: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_assign(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x4A8AB24: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::operator=(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x121CDE: bridges::datastructure::Element<int>::setLabel(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (Element.h:198)
==1003080==    by 0x10F441: main (purposefully_breaking.cpp:33)
==1003080== 
==1003080== 17,000,266 bytes in 1 blocks are still reachable in loss record 683 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8A70E: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_mutate(unsigned long, unsigned long, char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x4A8C04F: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x120115: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > std::operator+<char, std::char_traits<char>, std::allocator<char> >(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (basic_string.h:3639)
==1003080==    by 0x11CB10: bridges::Bridges::visualize() (Bridges.h:636)
==1003080==    by 0x10F469: main (purposefully_breaking.cpp:38)
==1003080== 
==1003080== 31,457,281 bytes in 1 blocks are still reachable in loss record 684 of 684
==1003080==    at 0x4846FA3: operator new(unsigned long) (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==1003080==    by 0x4A8A70E: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_mutate(unsigned long, unsigned long, char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x4A8C04F: std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_append(char const*, unsigned long) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33)
==1003080==    by 0x10F405: main (purposefully_breaking.cpp:31)
==1003080== 
==1003080== LEAK SUMMARY:
==1003080==    definitely lost: 0 bytes in 0 blocks
==1003080==    indirectly lost: 0 bytes in 0 blocks
==1003080==      possibly lost: 1,624 bytes in 4 blocks
==1003080==    still reachable: 65,485,187 bytes in 256 blocks
==1003080==                       of which reachable via heuristic:
==1003080==                         newarray           : 120 bytes in 1 blocks
==1003080==         suppressed: 264,535 bytes in 2,698 blocks
==1003080== 
==1003080== For lists of detected and suppressed errors, rerun with: -s
==1003080== ERROR SUMMARY: 4 errors from 4 contexts (suppressed: 2 from 2)
Aborted
could not run test

Test reddit.cpp full log

Build Test for test reddit.cpp

Compiling test reddit.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o reddit reddit.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test reddit.cpp

==1003172== Memcheck, a memory error detector
==1003172== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003172== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003172== Command: ./reddit 1 null null live
==1003172== 
getting subreddits:
gadgets
sports
gaming
pics
worldnews
videos
AskReddit
aww
Music
funny
news
movies
blog
books
history
food
philosophy
Jokes
DIY
space
Documentaries
askscience
nottheonion
todayilearned
gifs
listentothis
IAmA
announcements
TwoXChromosomes
creepy
nosleep
GetMotivated
WritingPrompts
LifeProTips
EarthPorn
explainlikeimfive
Showerthoughts
Futurology
photoshopbattles
mildlyinteresting
dataisbeautiful
tifu
OldSchoolCool
UpliftingNews
InternetIsBeautiful
science
993 posts returned
ID: 1i81c34
Title: Can there be a vaccine for cancer?
Author: True_Ad_98
Score: 300
VoteRatio: 0.76
CommentCount: 194
Subreddit: askscience
PostTime: 1737631905
URL: https://www.reddit.com/r/askscience/comments/1i81c34/can_there_be_a_vaccine_for_cancer/
Text: Edit: for more context, I ask because of the claims of Oracle’s chairman Larry Ellison during the launch of the Stargate Project at the White House:

>Artificial Intelligence (AI) has the potential to create personalised cancer vaccines for individuals within 48 hours, tech firm Oracle’s chairman Larry Ellison stated. Speaking at the event, he highlighted that AI would soon enable the development of customised mRNA vaccines, tailored to combat cancer for specific patients, which could then be produced using robotic systems.

[https://en.wikipedia.org/wiki/The\_Stargate\_Project](https://en.wikipedia.org/wiki/The_Stargate_Project)

ID: 1i89eiq
Title: How does stretching work?
Author: concealed_cat
Score: 35
VoteRatio: 1
CommentCount: 8
Subreddit: askscience
PostTime: 1737654927
URL: https://www.reddit.com/r/askscience/comments/1i89eiq/how_does_stretching_work/
Text: How does a muscle decide that it should start contracting at a particular length (i.e. what triggers the stretch reflex)?  By what mechanism is this process altered to allow a greater range of movement?

ID: 1i8dser
Title: Do predator territories overlap with other predators of differing niches?
Author: ProbablyNotTheCocoa
Score: 236
VoteRatio: 0.84
CommentCount: 24
Subreddit: askscience
PostTime: 1737665770
URL: https://www.reddit.com/r/askscience/comments/1i8dser/do_predator_territories_overlap_with_other/
Text: Say two predators (or groups) of roughly similar size wish to make a watering hole their territory, one of these are specialised into hunting big game like deer and bison whilst the other hunts smaller game like rabbits and rodents, can these two predators live on overlapping territory with each other or would they still try and completely dominate the watering hole

ID: 1i92ryt
Title: How often is your microbiome replaced?
Author: bigowies
Score: 55
VoteRatio: 0.79
CommentCount: 34
Subreddit: askscience
PostTime: 1737744507
URL: https://www.reddit.com/r/askscience/comments/1i92ryt/how_often_is_your_microbiome_replaced/
Text: I know that the cells of our bodies are replaced at various rates but I'm curious about the microorganisms that live inside us.

edit for clarity- What I'm trying to find out is, if my microbiome right at this moment is made up of a million individual microorganisms (for example), how long will it take for all of those individuals to die/leave my body? I know they will reproduce and some new organisms might be introduced over time, I want to know when the original group of microorganisms will be all gone, and only their offspring and the new organisms remain.

ID: 1i99oht
Title: How do we estimate crime rates in the US and how accurate are those estimates?
Author: Jealous-Factor7345
Score: 27
VoteRatio: 0.73
CommentCount: 5
Subreddit: askscience
PostTime: 1737762546
URL: https://www.reddit.com/r/askscience/comments/1i99oht/how_do_we_estimate_crime_rates_in_the_us_and_how/
Text: Or maybe even better yet, what are the estimates that we do have actually good for? I'd seen someone suggest that even though most crimes go unreported, that they are still good to assess trends in crime. Is that even the case? Is our resolution good enough to detect a few percentage points change?

ID: 1i9yapg
Title: What is the science behind grey hairs coming in thicker and growing significantly faster than regular (pigmented) hair?
Author: PiffWiffler
Score: 179
VoteRatio: 0.84
CommentCount: 12
Subreddit: askscience
PostTime: 1737842543
URL: https://www.reddit.com/r/askscience/comments/1i9yapg/what_is_the_science_behind_grey_hairs_coming_in/
Text: Why does the absence of pigmentation affect the thickness and growth rate of hair?

ID: 1i9ysdw
Title: Do north-south airline flights have to account for coriolis forces?
Author: snowypotato
Score: 449
VoteRatio: 0.9
CommentCount: 55
Subreddit: askscience
PostTime: 1737843885
URL: https://www.reddit.com/r/askscience/comments/1i9ysdw/do_northsouth_airline_flights_have_to_account_for/
Text: Do commercial jets flying routes that are primarily north-south have to account for the coriolis effect? I understand there are wind patterns that influence flights, but leaving that out does the rotation of the earth / angular momentum of the plane itself have any meaningful impact on the flight? 

ID: 1iabjpu
Title: How do they seal the rotating glove joint on a spacesuit?
Author: stupid_spoon
Score: 206
VoteRatio: 0.89
CommentCount: 60
Subreddit: askscience
PostTime: 1737888607
URL: https://www.reddit.com/r/askscience/comments/1iabjpu/how_do_they_seal_the_rotating_glove_joint_on_a/
Text: I'm having troubble understanding how spacesuits are sealed between the arm and glove joints while being able to rotate the wrist. Can someone explain it? I've found some information on the matter but they often don't get too in depth about the rotary sealing. Is there some type of o-ring? A shaft seal?

Thanks!

ID: 1iasqqe
Title: Do species with shorter lifespans evolve faster than those with longer lifespans because they have more generations within the same period of time?
Author: TXRichardCranium
Score: 1054
VoteRatio: 0.93
CommentCount: 118
Subreddit: askscience
PostTime: 1737931351
URL: https://www.reddit.com/r/askscience/comments/1iasqqe/do_species_with_shorter_lifespans_evolve_faster/
Text: 

ID: 1iauz30
Title: Can a photon be detected that is not directly hitting a sensor of any kind?
Author: Fearless_Law4324
Score: 28
VoteRatio: 0.95
CommentCount: 42
Subreddit: askscience
PostTime: 1737937476
URL: https://www.reddit.com/r/askscience/comments/1iauz30/can_a_photon_be_detected_that_is_not_directly/
Text: For example, could a photon that travailing perpendicular to a sensor ever be detected? 

==1003172== 
==1003172== HEAP SUMMARY:
==1003172==     in use at exit: 0 bytes in 0 blocks
==1003172==   total heap usage: 19,573 allocs, 19,573 frees, 7,290,085 bytes allocated
==1003172== 
==1003172== All heap blocks were freed -- no leaks are possible
==1003172== 
==1003172== For lists of detected and suppressed errors, rerun with: -s
==1003172== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test reddit_snippet.cpp full log

Build Test for test reddit_snippet.cpp

Compiling test reddit_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o reddit_snippet reddit_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test reddit_snippet.cpp

==1003251== Memcheck, a memory error detector
==1003251== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003251== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003251== Command: ./reddit_snippet 1 null null live
==1003251== 
993 post returned
Printing at most 10
ID: 1i81c34
Title: Can there be a vaccine for cancer?
Author: True_Ad_98
Score: 300
VoteRatio: 0.76
CommentCount: 194
Subreddit: askscience
PostTime: 1737631905
URL: https://www.reddit.com/r/askscience/comments/1i81c34/can_there_be_a_vaccine_for_cancer/
Text: Edit: for more context, I ask because of the claims of Oracle’s chairman Larry Ellison during the launch of the Stargate Project at the White House:

>Artificial Intelligence (AI) has the potential to create personalised cancer vaccines for individuals within 48 hours, tech firm Oracle’s chairman Larry Ellison stated. Speaking at the event, he highlighted that AI would soon enable the development of customised mRNA vaccines, tailored to combat cancer for specific patients, which could then be produced using robotic systems.

[https://en.wikipedia.org/wiki/The\_Stargate\_Project](https://en.wikipedia.org/wiki/The_Stargate_Project)

ID: 1i89eiq
Title: How does stretching work?
Author: concealed_cat
Score: 35
VoteRatio: 1
CommentCount: 8
Subreddit: askscience
PostTime: 1737654927
URL: https://www.reddit.com/r/askscience/comments/1i89eiq/how_does_stretching_work/
Text: How does a muscle decide that it should start contracting at a particular length (i.e. what triggers the stretch reflex)?  By what mechanism is this process altered to allow a greater range of movement?

ID: 1i8dser
Title: Do predator territories overlap with other predators of differing niches?
Author: ProbablyNotTheCocoa
Score: 236
VoteRatio: 0.84
CommentCount: 24
Subreddit: askscience
PostTime: 1737665770
URL: https://www.reddit.com/r/askscience/comments/1i8dser/do_predator_territories_overlap_with_other/
Text: Say two predators (or groups) of roughly similar size wish to make a watering hole their territory, one of these are specialised into hunting big game like deer and bison whilst the other hunts smaller game like rabbits and rodents, can these two predators live on overlapping territory with each other or would they still try and completely dominate the watering hole

ID: 1i92ryt
Title: How often is your microbiome replaced?
Author: bigowies
Score: 55
VoteRatio: 0.79
CommentCount: 34
Subreddit: askscience
PostTime: 1737744507
URL: https://www.reddit.com/r/askscience/comments/1i92ryt/how_often_is_your_microbiome_replaced/
Text: I know that the cells of our bodies are replaced at various rates but I'm curious about the microorganisms that live inside us.

edit for clarity- What I'm trying to find out is, if my microbiome right at this moment is made up of a million individual microorganisms (for example), how long will it take for all of those individuals to die/leave my body? I know they will reproduce and some new organisms might be introduced over time, I want to know when the original group of microorganisms will be all gone, and only their offspring and the new organisms remain.

ID: 1i99oht
Title: How do we estimate crime rates in the US and how accurate are those estimates?
Author: Jealous-Factor7345
Score: 27
VoteRatio: 0.73
CommentCount: 5
Subreddit: askscience
PostTime: 1737762546
URL: https://www.reddit.com/r/askscience/comments/1i99oht/how_do_we_estimate_crime_rates_in_the_us_and_how/
Text: Or maybe even better yet, what are the estimates that we do have actually good for? I'd seen someone suggest that even though most crimes go unreported, that they are still good to assess trends in crime. Is that even the case? Is our resolution good enough to detect a few percentage points change?

ID: 1i9yapg
Title: What is the science behind grey hairs coming in thicker and growing significantly faster than regular (pigmented) hair?
Author: PiffWiffler
Score: 179
VoteRatio: 0.84
CommentCount: 12
Subreddit: askscience
PostTime: 1737842543
URL: https://www.reddit.com/r/askscience/comments/1i9yapg/what_is_the_science_behind_grey_hairs_coming_in/
Text: Why does the absence of pigmentation affect the thickness and growth rate of hair?

ID: 1i9ysdw
Title: Do north-south airline flights have to account for coriolis forces?
Author: snowypotato
Score: 449
VoteRatio: 0.9
CommentCount: 55
Subreddit: askscience
PostTime: 1737843885
URL: https://www.reddit.com/r/askscience/comments/1i9ysdw/do_northsouth_airline_flights_have_to_account_for/
Text: Do commercial jets flying routes that are primarily north-south have to account for the coriolis effect? I understand there are wind patterns that influence flights, but leaving that out does the rotation of the earth / angular momentum of the plane itself have any meaningful impact on the flight? 

ID: 1iabjpu
Title: How do they seal the rotating glove joint on a spacesuit?
Author: stupid_spoon
Score: 206
VoteRatio: 0.89
CommentCount: 60
Subreddit: askscience
PostTime: 1737888607
URL: https://www.reddit.com/r/askscience/comments/1iabjpu/how_do_they_seal_the_rotating_glove_joint_on_a/
Text: I'm having troubble understanding how spacesuits are sealed between the arm and glove joints while being able to rotate the wrist. Can someone explain it? I've found some information on the matter but they often don't get too in depth about the rotary sealing. Is there some type of o-ring? A shaft seal?

Thanks!

ID: 1iasqqe
Title: Do species with shorter lifespans evolve faster than those with longer lifespans because they have more generations within the same period of time?
Author: TXRichardCranium
Score: 1054
VoteRatio: 0.93
CommentCount: 118
Subreddit: askscience
PostTime: 1737931351
URL: https://www.reddit.com/r/askscience/comments/1iasqqe/do_species_with_shorter_lifespans_evolve_faster/
Text: 

ID: 1iauz30
Title: Can a photon be detected that is not directly hitting a sensor of any kind?
Author: Fearless_Law4324
Score: 28
VoteRatio: 0.95
CommentCount: 42
Subreddit: askscience
PostTime: 1737937476
URL: https://www.reddit.com/r/askscience/comments/1iauz30/can_a_photon_be_detected_that_is_not_directly/
Text: For example, could a photon that travailing perpendicular to a sensor ever be detected? 

==1003251== 
==1003251== HEAP SUMMARY:
==1003251==     in use at exit: 0 bytes in 0 blocks
==1003251==   total heap usage: 16,329 allocs, 16,329 frees, 6,415,004 bytes allocated
==1003251== 
==1003251== All heap blocks were freed -- no leaks are possible
==1003251== 
==1003251== For lists of detected and suppressed errors, rerun with: -s
==1003251== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test shakespeare_snippet.cpp full log

Build Test for test shakespeare_snippet.cpp

Compiling test shakespeare_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o shakespeare_snippet shakespeare_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test shakespeare_snippet.cpp

==1003339== Memcheck, a memory error detector
==1003339== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003339== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003339== Command: ./shakespeare_snippet 1 null null live
==1003339== 

Shakespeare Data:
Title: Sonnet 8
Type: poem
Text: Music to hear, why hear'st thou music sadly?
 Sweets with sweets war not, joy delights in joy:
 Why lov'st thou that which thou receiv'st not gladly,
 Or else receiv'st with pleasure thine annoy?
 If the true concord of well-tuned sounds,
 By unions married do offend thine ear,
 They do but sweetly chide thee, who confounds
 In singleness the parts that thou shouldst bear:
 Mark how one string sweet husband to another,
 Strikes each in each by mutual ordering;
 Resembling sire, and child, and happy mother,
 Who all in one, one pleasing note do sing:
 Whose speechless song being many, seeming one,
 Sings this to thee, 'Thou single wilt prove none'.
==1003339== 
==1003339== HEAP SUMMARY:
==1003339==     in use at exit: 0 bytes in 0 blocks
==1003339==   total heap usage: 5,047 allocs, 5,047 frees, 34,395,356 bytes allocated
==1003339== 
==1003339== All heap blocks were freed -- no leaks are possible
==1003339== 
==1003339== For lists of detected and suppressed errors, rerun with: -s
==1003339== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test shape_collection.cpp full log

Build Test for test shape_collection.cpp

Compiling test shape_collection.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o shape_collection shape_collection.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test shape_collection.cpp

==1003407== Memcheck, a memory error detector
==1003407== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003407== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003407== Command: ./shape_collection 1 null null live
==1003407== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1045/bridges_testing

==1003407== 
==1003407== HEAP SUMMARY:
==1003407==     in use at exit: 0 bytes in 0 blocks
==1003407==   total heap usage: 6,399 allocs, 6,399 frees, 517,600 bytes allocated
==1003407== 
==1003407== All heap blocks were freed -- no leaks are possible
==1003407== 
==1003407== For lists of detected and suppressed errors, rerun with: -s
==1003407== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test shape_collection_layer.cpp full log

Build Test for test shape_collection_layer.cpp

Compiling test shape_collection_layer.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o shape_collection_layer shape_collection_layer.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test shape_collection_layer.cpp

==1003479== Memcheck, a memory error detector
==1003479== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003479== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003479== Command: ./shape_collection_layer 1 null null live
==1003479== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1046/bridges_testing

==1003479== 
==1003479== HEAP SUMMARY:
==1003479==     in use at exit: 0 bytes in 0 blocks
==1003479==   total heap usage: 6,334 allocs, 6,334 frees, 510,668 bytes allocated
==1003479== 
==1003479== All heap blocks were freed -- no leaks are possible
==1003479== 
==1003479== For lists of detected and suppressed errors, rerun with: -s
==1003479== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test shape_collection_textalign.cpp full log

Build Test for test shape_collection_textalign.cpp

Compiling test shape_collection_textalign.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o shape_collection_textalign shape_collection_textalign.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test shape_collection_textalign.cpp

==1003550== Memcheck, a memory error detector
==1003550== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003550== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003550== Command: ./shape_collection_textalign 1 null null live
==1003550== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1047/bridges_testing

==1003550== 
==1003550== HEAP SUMMARY:
==1003550==     in use at exit: 0 bytes in 0 blocks
==1003550==   total heap usage: 8,448 allocs, 8,448 frees, 793,219 bytes allocated
==1003550== 
==1003550== All heap blocks were freed -- no leaks are possible
==1003550== 
==1003550== For lists of detected and suppressed errors, rerun with: -s
==1003550== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test sine_wave.cpp full log

Build Test for test sine_wave.cpp

Compiling test sine_wave.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o sine_wave sine_wave.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test sine_wave.cpp

==1003877== Memcheck, a memory error detector
==1003877== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003877== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003877== Command: ./sine_wave 1 null null live
==1003877== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1048/bridges_testing

==1003877== 
==1003877== HEAP SUMMARY:
==1003877==     in use at exit: 0 bytes in 0 blocks
==1003877==   total heap usage: 4,520 allocs, 4,520 frees, 13,010,490 bytes allocated
==1003877== 
==1003877== All heap blocks were freed -- no leaks are possible
==1003877== 
==1003877== For lists of detected and suppressed errors, rerun with: -s
==1003877== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test sllist.cpp full log

Build Test for test sllist.cpp

Compiling test sllist.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o sllist sllist.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test sllist.cpp

==1003969== Memcheck, a memory error detector
==1003969== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1003969== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1003969== Command: ./sllist 1 null null live
==1003969== 
Gretel Chaney
Lamont Kyler
Gladys Serino
Karol Soderman
Starr McGinn
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1049/bridges_testing

==1003969== 
==1003969== HEAP SUMMARY:
==1003969==     in use at exit: 0 bytes in 0 blocks
==1003969==   total heap usage: 6,352 allocs, 6,352 frees, 513,552 bytes allocated
==1003969== 
==1003969== All heap blocks were freed -- no leaks are possible
==1003969== 
==1003969== For lists of detected and suppressed errors, rerun with: -s
==1003969== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test song_lyrics_snippet.cpp full log

Build Test for test song_lyrics_snippet.cpp

Compiling test song_lyrics_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o song_lyrics_snippet song_lyrics_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test song_lyrics_snippet.cpp

==1004029== Memcheck, a memory error detector
==1004029== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004029== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004029== Command: ./song_lyrics_snippet 1 null null live
==1004029== 

Title: Harder, Better, Faster, Stronger
Artist: Daft Punk
Album: Homework / Discovery / Alive 1997
Release Date: 2001-02-26

==1004029== 
==1004029== HEAP SUMMARY:
==1004029==     in use at exit: 0 bytes in 0 blocks
==1004029==   total heap usage: 4,527 allocs, 4,527 frees, 532,470 bytes allocated
==1004029== 
==1004029== All heap blocks were freed -- no leaks are possible
==1004029== 
==1004029== For lists of detected and suppressed errors, rerun with: -s
==1004029== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test sorting_benchmark.cpp full log

Build Test for test sorting_benchmark.cpp

Compiling test sorting_benchmark.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o sorting_benchmark sorting_benchmark.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test sorting_benchmark.cpp

==1004087== Memcheck, a memory error detector
==1004087== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004087== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004087== Command: ./sorting_benchmark 1 null null live
==1004087== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1051/bridges_testing

==1004087== 
==1004087== HEAP SUMMARY:
==1004087==     in use at exit: 0 bytes in 0 blocks
==1004087==   total heap usage: 4,663 allocs, 4,663 frees, 569,001 bytes allocated
==1004087== 
==1004087== All heap blocks were freed -- no leaks are possible
==1004087== 
==1004087== For lists of detected and suppressed errors, rerun with: -s
==1004087== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tree.cpp full log

Build Test for test tree.cpp

Compiling test tree.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tree tree.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tree.cpp

==1004151== Memcheck, a memory error detector
==1004151== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004151== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004151== Command: ./tree 1 null null live
==1004151== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1052/bridges_testing

==1004151== 
==1004151== HEAP SUMMARY:
==1004151==     in use at exit: 0 bytes in 0 blocks
==1004151==   total heap usage: 6,410 allocs, 6,410 frees, 523,878 bytes allocated
==1004151== 
==1004151== All heap blocks were freed -- no leaks are possible
==1004151== 
==1004151== For lists of detected and suppressed errors, rerun with: -s
==1004151== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_array1d.cpp full log

Build Test for test tut_array1d.cpp

Compiling test tut_array1d.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_array1d tut_array1d.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_array1d.cpp

==1004229== Memcheck, a memory error detector
==1004229== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004229== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004229== Command: ./tut_array1d 1 null null live
==1004229== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1053/bridges_testing

==1004229== 
==1004229== HEAP SUMMARY:
==1004229==     in use at exit: 0 bytes in 0 blocks
==1004229==   total heap usage: 6,339 allocs, 6,339 frees, 512,817 bytes allocated
==1004229== 
==1004229== All heap blocks were freed -- no leaks are possible
==1004229== 
==1004229== For lists of detected and suppressed errors, rerun with: -s
==1004229== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_array1d_p1.cpp full log

Build Test for test tut_array1d_p1.cpp

Compiling test tut_array1d_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_array1d_p1 tut_array1d_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_array1d_p1.cpp

==1004313== Memcheck, a memory error detector
==1004313== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004313== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004313== Command: ./tut_array1d_p1 1 null null live
==1004313== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1054/bridges_testing

==1004313== 
==1004313== HEAP SUMMARY:
==1004313==     in use at exit: 0 bytes in 0 blocks
==1004313==   total heap usage: 6,339 allocs, 6,339 frees, 512,809 bytes allocated
==1004313== 
==1004313== All heap blocks were freed -- no leaks are possible
==1004313== 
==1004313== For lists of detected and suppressed errors, rerun with: -s
==1004313== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_array1d_p2.cpp full log

Build Test for test tut_array1d_p2.cpp

Compiling test tut_array1d_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_array1d_p2 tut_array1d_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_array1d_p2.cpp

==1004376== Memcheck, a memory error detector
==1004376== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004376== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004376== Command: ./tut_array1d_p2 1 null null live
==1004376== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1055/bridges_testing

==1004376== 
==1004376== HEAP SUMMARY:
==1004376==     in use at exit: 0 bytes in 0 blocks
==1004376==   total heap usage: 6,336 allocs, 6,336 frees, 512,730 bytes allocated
==1004376== 
==1004376== All heap blocks were freed -- no leaks are possible
==1004376== 
==1004376== For lists of detected and suppressed errors, rerun with: -s
==1004376== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_array1d_p3.cpp full log

Build Test for test tut_array1d_p3.cpp

Compiling test tut_array1d_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_array1d_p3 tut_array1d_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_array1d_p3.cpp

==1004445== Memcheck, a memory error detector
==1004445== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004445== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004445== Command: ./tut_array1d_p3 1 null null live
==1004445== 
Using a regular for loop..
	0
	1
	4
	9
	16
	25
	36
	49
	64
	81
Using a forward iterator..
	0
	1
	4
	9
	16
	25
	36
	49
	64
	81
Using a range loop..
	0
	1
	4
	9
	16
	25
	36
	49
	64
	81
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1056/bridges_testing

==1004445== 
==1004445== HEAP SUMMARY:
==1004445==     in use at exit: 0 bytes in 0 blocks
==1004445==   total heap usage: 6,338 allocs, 6,338 frees, 512,148 bytes allocated
==1004445== 
==1004445== All heap blocks were freed -- no leaks are possible
==1004445== 
==1004445== For lists of detected and suppressed errors, rerun with: -s
==1004445== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_bintree_p1.cpp full log

Build Test for test tut_bintree_p1.cpp

Compiling test tut_bintree_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_bintree_p1 tut_bintree_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_bintree_p1.cpp

==1004527== Memcheck, a memory error detector
==1004527== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004527== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004527== Command: ./tut_bintree_p1 1 null null live
==1004527== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1057/bridges_testing

==1004527== 
==1004527== HEAP SUMMARY:
==1004527==     in use at exit: 0 bytes in 0 blocks
==1004527==   total heap usage: 6,816 allocs, 6,816 frees, 610,306 bytes allocated
==1004527== 
==1004527== All heap blocks were freed -- no leaks are possible
==1004527== 
==1004527== For lists of detected and suppressed errors, rerun with: -s
==1004527== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_bintree_p2.cpp full log

Build Test for test tut_bintree_p2.cpp

Compiling test tut_bintree_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_bintree_p2 tut_bintree_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_bintree_p2.cpp

==1004599== Memcheck, a memory error detector
==1004599== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004599== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004599== Command: ./tut_bintree_p2 1 null null live
==1004599== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1058/bridges_testing

==1004599== 
==1004599== HEAP SUMMARY:
==1004599==     in use at exit: 0 bytes in 0 blocks
==1004599==   total heap usage: 6,807 allocs, 6,807 frees, 610,276 bytes allocated
==1004599== 
==1004599== All heap blocks were freed -- no leaks are possible
==1004599== 
==1004599== For lists of detected and suppressed errors, rerun with: -s
==1004599== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_bst_p1.cpp full log

Build Test for test tut_bst_p1.cpp

Compiling test tut_bst_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_bst_p1 tut_bst_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_bst_p1.cpp

==1004666== Memcheck, a memory error detector
==1004666== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004666== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004666== Command: ./tut_bst_p1 1 null null live
==1004666== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1059/bridges_testing

==1004666== 
==1004666== HEAP SUMMARY:
==1004666==     in use at exit: 0 bytes in 0 blocks
==1004666==   total heap usage: 6,413 allocs, 6,413 frees, 524,720 bytes allocated
==1004666== 
==1004666== All heap blocks were freed -- no leaks are possible
==1004666== 
==1004666== For lists of detected and suppressed errors, rerun with: -s
==1004666== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_bst_p2.cpp full log

Build Test for test tut_bst_p2.cpp

Compiling test tut_bst_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_bst_p2 tut_bst_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_bst_p2.cpp

==1004745== Memcheck, a memory error detector
==1004745== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004745== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004745== Command: ./tut_bst_p2 1 null null live
==1004745== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1060/bridges_testing

==1004745== 
==1004745== HEAP SUMMARY:
==1004745==     in use at exit: 0 bytes in 0 blocks
==1004745==   total heap usage: 6,408 allocs, 6,408 frees, 524,533 bytes allocated
==1004745== 
==1004745== All heap blocks were freed -- no leaks are possible
==1004745== 
==1004745== For lists of detected and suppressed errors, rerun with: -s
==1004745== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_bst_p3.cpp full log

Build Test for test tut_bst_p3.cpp

Compiling test tut_bst_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_bst_p3 tut_bst_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_bst_p3.cpp

==1004820== Memcheck, a memory error detector
==1004820== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004820== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004820== Command: ./tut_bst_p3 1 null null live
==1004820== 
Yay!
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1061/bridges_testing

==1004820== 
==1004820== HEAP SUMMARY:
==1004820==     in use at exit: 0 bytes in 0 blocks
==1004820==   total heap usage: 6,408 allocs, 6,408 frees, 524,285 bytes allocated
==1004820== 
==1004820== All heap blocks were freed -- no leaks are possible
==1004820== 
==1004820== For lists of detected and suppressed errors, rerun with: -s
==1004820== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_col_grid_p1.cpp full log

Build Test for test tut_col_grid_p1.cpp

Compiling test tut_col_grid_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_col_grid_p1 tut_col_grid_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_col_grid_p1.cpp

==1004892== Memcheck, a memory error detector
==1004892== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004892== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004892== Command: ./tut_col_grid_p1 1 null null live
==1004892== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1062/bridges_testing

==1004892== 
==1004892== HEAP SUMMARY:
==1004892==     in use at exit: 0 bytes in 0 blocks
==1004892==   total heap usage: 6,148 allocs, 6,148 frees, 487,590 bytes allocated
==1004892== 
==1004892== All heap blocks were freed -- no leaks are possible
==1004892== 
==1004892== For lists of detected and suppressed errors, rerun with: -s
==1004892== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_col_grid_p2.cpp full log

Build Test for test tut_col_grid_p2.cpp

Compiling test tut_col_grid_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_col_grid_p2 tut_col_grid_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_col_grid_p2.cpp

==1004965== Memcheck, a memory error detector
==1004965== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1004965== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1004965== Command: ./tut_col_grid_p2 1 null null live
==1004965== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1063/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1063/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1063/bridges_testing

==1004965== 
==1004965== HEAP SUMMARY:
==1004965==     in use at exit: 0 bytes in 0 blocks
==1004965==   total heap usage: 6,478 allocs, 6,478 frees, 727,127 bytes allocated
==1004965== 
==1004965== All heap blocks were freed -- no leaks are possible
==1004965== 
==1004965== For lists of detected and suppressed errors, rerun with: -s
==1004965== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_col_grid_p3.cpp full log

Build Test for test tut_col_grid_p3.cpp

Compiling test tut_col_grid_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_col_grid_p3 tut_col_grid_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_col_grid_p3.cpp

==1005050== Memcheck, a memory error detector
==1005050== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005050== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005050== Command: ./tut_col_grid_p3 1 null null live
==1005050== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1064/bridges_testing

==1005050== 
==1005050== HEAP SUMMARY:
==1005050==     in use at exit: 0 bytes in 0 blocks
==1005050==   total heap usage: 6,155 allocs, 6,155 frees, 490,585 bytes allocated
==1005050== 
==1005050== All heap blocks were freed -- no leaks are possible
==1005050== 
==1005050== For lists of detected and suppressed errors, rerun with: -s
==1005050== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_dllist_p1.cpp full log

Build Test for test tut_dllist_p1.cpp

Compiling test tut_dllist_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_dllist_p1 tut_dllist_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_dllist_p1.cpp

==1005118== Memcheck, a memory error detector
==1005118== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005118== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005118== Command: ./tut_dllist_p1 1 null null live
==1005118== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1065/bridges_testing

==1005118== 
==1005118== HEAP SUMMARY:
==1005118==     in use at exit: 0 bytes in 0 blocks
==1005118==   total heap usage: 6,426 allocs, 6,426 frees, 521,672 bytes allocated
==1005118== 
==1005118== All heap blocks were freed -- no leaks are possible
==1005118== 
==1005118== For lists of detected and suppressed errors, rerun with: -s
==1005118== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_dllist_p2.cpp full log

Build Test for test tut_dllist_p2.cpp

Compiling test tut_dllist_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_dllist_p2 tut_dllist_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_dllist_p2.cpp

==1005205== Memcheck, a memory error detector
==1005205== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005205== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005205== Command: ./tut_dllist_p2 1 null null live
==1005205== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1066/bridges_testing

==1005205== 
==1005205== HEAP SUMMARY:
==1005205==     in use at exit: 0 bytes in 0 blocks
==1005205==   total heap usage: 6,434 allocs, 6,434 frees, 523,108 bytes allocated
==1005205== 
==1005205== All heap blocks were freed -- no leaks are possible
==1005205== 
==1005205== For lists of detected and suppressed errors, rerun with: -s
==1005205== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_dllist_p3.cpp full log

Build Test for test tut_dllist_p3.cpp

Compiling test tut_dllist_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_dllist_p3 tut_dllist_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_dllist_p3.cpp

==1005283== Memcheck, a memory error detector
==1005283== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005283== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005283== Command: ./tut_dllist_p3 1 null null live
==1005283== 
Traverse the list - using a normal for loop
	 Gretal Chaney
	 Lamont Kyler
	 Gladys Serino
	 Karol Soderman
	 Starr McGinn
Traverse the list - using a forward iterator
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Traverse the list - using a reverse iterator
	Starr McGinn
	Karol Soderman
	Gladys Serino
	Lamont Kyler
	Gretel Chaney
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1067/bridges_testing

==1005283== 
==1005283== HEAP SUMMARY:
==1005283==     in use at exit: 0 bytes in 0 blocks
==1005283==   total heap usage: 6,426 allocs, 6,426 frees, 521,664 bytes allocated
==1005283== 
==1005283== All heap blocks were freed -- no leaks are possible
==1005283== 
==1005283== For lists of detected and suppressed errors, rerun with: -s
==1005283== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_graph_p1.cpp full log

Build Test for test tut_graph_p1.cpp

Compiling test tut_graph_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_graph_p1 tut_graph_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_graph_p1.cpp

==1005350== Memcheck, a memory error detector
==1005350== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005350== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005350== Command: ./tut_graph_p1 1 null null live
==1005350== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1068/bridges_testing

==1005350== 
==1005350== HEAP SUMMARY:
==1005350==     in use at exit: 0 bytes in 0 blocks
==1005350==   total heap usage: 6,520 allocs, 6,520 frees, 531,676 bytes allocated
==1005350== 
==1005350== All heap blocks were freed -- no leaks are possible
==1005350== 
==1005350== For lists of detected and suppressed errors, rerun with: -s
==1005350== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_graph_p2.cpp full log

Build Test for test tut_graph_p2.cpp

Compiling test tut_graph_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_graph_p2 tut_graph_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_graph_p2.cpp

==1005422== Memcheck, a memory error detector
==1005422== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005422== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005422== Command: ./tut_graph_p2 1 null null live
==1005422== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1069/bridges_testing

==1005422== 
==1005422== HEAP SUMMARY:
==1005422==     in use at exit: 0 bytes in 0 blocks
==1005422==   total heap usage: 6,518 allocs, 6,518 frees, 531,913 bytes allocated
==1005422== 
==1005422== All heap blocks were freed -- no leaks are possible
==1005422== 
==1005422== For lists of detected and suppressed errors, rerun with: -s
==1005422== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_graph_p3.cpp full log

Build Test for test tut_graph_p3.cpp

Compiling test tut_graph_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_graph_p3 tut_graph_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_graph_p3.cpp

==1005503== Memcheck, a memory error detector
==1005503== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005503== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005503== Command: ./tut_graph_p3 1 null null live
==1005503== 
Using core Bridges classes

Kevin Bacon --> Angelina Jolie
Kevin Bacon --> Morgan Freeman
Kevin Bacon --> Denzel Washington
Using iterators

Kevin Bacon --> Angelina Jolie
Kevin Bacon --> Morgan Freeman
Kevin Bacon --> Denzel Washington
Using iterators to print the graph vertices..
Brad Pitt
Amy Adams
Tom Cruise
Angelina Jolie
Morgan Freeman
Denzel Washington
Kevin Bacon
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1070/bridges_testing

==1005503== 
==1005503== HEAP SUMMARY:
==1005503==     in use at exit: 0 bytes in 0 blocks
==1005503==   total heap usage: 6,523 allocs, 6,523 frees, 531,942 bytes allocated
==1005503== 
==1005503== All heap blocks were freed -- no leaks are possible
==1005503== 
==1005503== For lists of detected and suppressed errors, rerun with: -s
==1005503== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_shapes_p1.cpp full log

Build Test for test tut_shapes_p1.cpp

Compiling test tut_shapes_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_shapes_p1 tut_shapes_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_shapes_p1.cpp

==1005584== Memcheck, a memory error detector
==1005584== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005584== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005584== Command: ./tut_shapes_p1 1 null null live
==1005584== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1071/bridges_testing

==1005584== 
==1005584== HEAP SUMMARY:
==1005584==     in use at exit: 0 bytes in 0 blocks
==1005584==   total heap usage: 6,366 allocs, 6,366 frees, 512,632 bytes allocated
==1005584== 
==1005584== All heap blocks were freed -- no leaks are possible
==1005584== 
==1005584== For lists of detected and suppressed errors, rerun with: -s
==1005584== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_shapes_p2.cpp full log

Build Test for test tut_shapes_p2.cpp

Compiling test tut_shapes_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_shapes_p2 tut_shapes_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_shapes_p2.cpp

==1005671== Memcheck, a memory error detector
==1005671== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005671== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005671== Command: ./tut_shapes_p2 1 null null live
==1005671== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1072/bridges_testing

==1005671== 
==1005671== HEAP SUMMARY:
==1005671==     in use at exit: 0 bytes in 0 blocks
==1005671==   total heap usage: 6,390 allocs, 6,390 frees, 516,096 bytes allocated
==1005671== 
==1005671== All heap blocks were freed -- no leaks are possible
==1005671== 
==1005671== For lists of detected and suppressed errors, rerun with: -s
==1005671== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_sllist_p1.cpp full log

Build Test for test tut_sllist_p1.cpp

Compiling test tut_sllist_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_sllist_p1 tut_sllist_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_sllist_p1.cpp

==1005755== Memcheck, a memory error detector
==1005755== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005755== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005755== Command: ./tut_sllist_p1 1 null null live
==1005755== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1073/bridges_testing

==1005755== 
==1005755== HEAP SUMMARY:
==1005755==     in use at exit: 0 bytes in 0 blocks
==1005755==   total heap usage: 6,347 allocs, 6,347 frees, 511,598 bytes allocated
==1005755== 
==1005755== All heap blocks were freed -- no leaks are possible
==1005755== 
==1005755== For lists of detected and suppressed errors, rerun with: -s
==1005755== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_sllist_p2.cpp full log

Build Test for test tut_sllist_p2.cpp

Compiling test tut_sllist_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_sllist_p2 tut_sllist_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_sllist_p2.cpp

==1005827== Memcheck, a memory error detector
==1005827== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005827== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005827== Command: ./tut_sllist_p2 1 null null live
==1005827== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1074/bridges_testing

==1005827== 
==1005827== HEAP SUMMARY:
==1005827==     in use at exit: 0 bytes in 0 blocks
==1005827==   total heap usage: 6,355 allocs, 6,355 frees, 512,112 bytes allocated
==1005827== 
==1005827== All heap blocks were freed -- no leaks are possible
==1005827== 
==1005827== For lists of detected and suppressed errors, rerun with: -s
==1005827== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_sllist_p3.cpp full log

Build Test for test tut_sllist_p3.cpp

Compiling test tut_sllist_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_sllist_p3 tut_sllist_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_sllist_p3.cpp

==1005917== Memcheck, a memory error detector
==1005917== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005917== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005917== Command: ./tut_sllist_p3 1 null null live
==1005917== 
Using a regular for loop..
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Using a forward iterator..
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Using a range loop..
	Gretel Chaney
	Lamont Kyler
	Gladys Serino
	Karol Soderman
	Starr McGinn
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1075/bridges_testing

==1005917== 
==1005917== HEAP SUMMARY:
==1005917==     in use at exit: 0 bytes in 0 blocks
==1005917==   total heap usage: 6,347 allocs, 6,347 frees, 511,104 bytes allocated
==1005917== 
==1005917== All heap blocks were freed -- no leaks are possible
==1005917== 
==1005917== For lists of detected and suppressed errors, rerun with: -s
==1005917== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_tree_p1.cpp full log

Build Test for test tut_tree_p1.cpp

Compiling test tut_tree_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_tree_p1 tut_tree_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_tree_p1.cpp

==1005984== Memcheck, a memory error detector
==1005984== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1005984== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1005984== Command: ./tut_tree_p1 1 null null live
==1005984== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1076/bridges_testing

==1005984== 
==1005984== HEAP SUMMARY:
==1005984==     in use at exit: 0 bytes in 0 blocks
==1005984==   total heap usage: 6,412 allocs, 6,412 frees, 524,139 bytes allocated
==1005984== 
==1005984== All heap blocks were freed -- no leaks are possible
==1005984== 
==1005984== For lists of detected and suppressed errors, rerun with: -s
==1005984== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_tree_p2.cpp full log

Build Test for test tut_tree_p2.cpp

Compiling test tut_tree_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_tree_p2 tut_tree_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_tree_p2.cpp

==1006070== Memcheck, a memory error detector
==1006070== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006070== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006070== Command: ./tut_tree_p2 1 null null live
==1006070== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1077/bridges_testing

==1006070== 
==1006070== HEAP SUMMARY:
==1006070==     in use at exit: 0 bytes in 0 blocks
==1006070==   total heap usage: 6,410 allocs, 6,410 frees, 523,877 bytes allocated
==1006070== 
==1006070== All heap blocks were freed -- no leaks are possible
==1006070== 
==1006070== For lists of detected and suppressed errors, rerun with: -s
==1006070== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_usmap_p1.cpp full log

Build Test for test tut_usmap_p1.cpp

Compiling test tut_usmap_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_usmap_p1 tut_usmap_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_usmap_p1.cpp

==1006144== Memcheck, a memory error detector
==1006144== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006144== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006144== Command: ./tut_usmap_p1 1 null null live
==1006144== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1078/bridges_testing

==1006144== 
==1006144== HEAP SUMMARY:
==1006144==     in use at exit: 0 bytes in 0 blocks
==1006144==   total heap usage: 8,182 allocs, 8,182 frees, 4,364,120 bytes allocated
==1006144== 
==1006144== All heap blocks were freed -- no leaks are possible
==1006144== 
==1006144== For lists of detected and suppressed errors, rerun with: -s
==1006144== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_usmap_p2.cpp full log

Build Test for test tut_usmap_p2.cpp

Compiling test tut_usmap_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_usmap_p2 tut_usmap_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_usmap_p2.cpp

==1006223== Memcheck, a memory error detector
==1006223== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006223== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006223== Command: ./tut_usmap_p2 1 null null live
==1006223== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1079/bridges_testing

==1006223== 
==1006223== HEAP SUMMARY:
==1006223==     in use at exit: 0 bytes in 0 blocks
==1006223==   total heap usage: 151,252 allocs, 151,252 frees, 72,547,295 bytes allocated
==1006223== 
==1006223== All heap blocks were freed -- no leaks are possible
==1006223== 
==1006223== For lists of detected and suppressed errors, rerun with: -s
==1006223== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_usmap_p3.cpp full log

Build Test for test tut_usmap_p3.cpp

Compiling test tut_usmap_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_usmap_p3 tut_usmap_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_usmap_p3.cpp

==1006307== Memcheck, a memory error detector
==1006307== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006307== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006307== Command: ./tut_usmap_p3 1 null null live
==1006307== 
State:North Carolina
State:Iowa
State:Vermont
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1080/bridges_testing

==1006307== 
==1006307== HEAP SUMMARY:
==1006307==     in use at exit: 0 bytes in 0 blocks
==1006307==   total heap usage: 16,193 allocs, 16,193 frees, 3,004,988 bytes allocated
==1006307== 
==1006307== All heap blocks were freed -- no leaks are possible
==1006307== 
==1006307== For lists of detected and suppressed errors, rerun with: -s
==1006307== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_usmap_p4.cpp full log

Build Test for test tut_usmap_p4.cpp

Compiling test tut_usmap_p4.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_usmap_p4 tut_usmap_p4.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_usmap_p4.cpp

==1006394== Memcheck, a memory error detector
==1006394== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006394== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006394== Command: ./tut_usmap_p4 1 null null live
==1006394== 
Retrieving US State County Map Data
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1081/bridges_testing

==1006394== 
==1006394== HEAP SUMMARY:
==1006394==     in use at exit: 0 bytes in 0 blocks
==1006394==   total heap usage: 8,360 allocs, 8,360 frees, 4,382,895 bytes allocated
==1006394== 
==1006394== All heap blocks were freed -- no leaks are possible
==1006394== 
==1006394== For lists of detected and suppressed errors, rerun with: -s
==1006394== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_us_cities_snippet.cpp full log

Build Test for test tut_us_cities_snippet.cpp

Compiling test tut_us_cities_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_us_cities_snippet tut_us_cities_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_us_cities_snippet.cpp

==1006485== Memcheck, a memory error detector
==1006485== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006485== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006485== Command: ./tut_us_cities_snippet 1 null null live
==1006485== 
Retrieving a set of US cities
US Cities (tested for limit of 25 cities, population over 200K, and lat/long Bounding Box: (34.025348,-85.352783), (36.800488,-75.300293):

Charlotte,NC: Population: 874579, Elevation: 229, Lat/Long: 35.2271,-80.8431
Durham,NC: Population: 257636, Elevation: 123, Lat/Long: 35.994,-78.8986
Fayetteville,NC: Population: 201963, Elevation: 29, Lat/Long: 35.0527,-78.8784
Greensboro,NC: Population: 285342, Elevation: 266, Lat/Long: 36.0726,-79.792
Raleigh,NC: Population: 451066, Elevation: 96, Lat/Long: 35.7721,-78.6386
West Raleigh,NC: Population: 338759, Elevation: 122, Lat/Long: 35.7868,-78.6639
Winston-Salem,NC: Population: 241218, Elevation: 293, Lat/Long: 36.0999,-80.2442==1006485== 
==1006485== HEAP SUMMARY:
==1006485==     in use at exit: 0 bytes in 0 blocks
==1006485==   total heap usage: 4,570 allocs, 4,570 frees, 542,700 bytes allocated
==1006485== 
==1006485== All heap blocks were freed -- no leaks are possible
==1006485== 
==1006485== For lists of detected and suppressed errors, rerun with: -s
==1006485== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_us_map_overlay.cpp full log

Build Test for test tut_us_map_overlay.cpp

Compiling test tut_us_map_overlay.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_us_map_overlay tut_us_map_overlay.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_us_map_overlay.cpp

==1006569== Memcheck, a memory error detector
==1006569== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006569== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006569== Command: ./tut_us_map_overlay 1 null null live
==1006569== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1083/bridges_testing

==1006569== 
==1006569== HEAP SUMMARY:
==1006569==     in use at exit: 0 bytes in 0 blocks
==1006569==   total heap usage: 151,298 allocs, 151,298 frees, 76,834,422 bytes allocated
==1006569== 
==1006569== All heap blocks were freed -- no leaks are possible
==1006569== 
==1006569== For lists of detected and suppressed errors, rerun with: -s
==1006569== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_worldmap_p1.cpp full log

Build Test for test tut_worldmap_p1.cpp

Compiling test tut_worldmap_p1.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_worldmap_p1 tut_worldmap_p1.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_worldmap_p1.cpp

==1006651== Memcheck, a memory error detector
==1006651== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006651== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006651== Command: ./tut_worldmap_p1 1 null null live
==1006651== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1084/bridges_testing

==1006651== 
==1006651== HEAP SUMMARY:
==1006651==     in use at exit: 0 bytes in 0 blocks
==1006651==   total heap usage: 4,523 allocs, 4,523 frees, 457,476 bytes allocated
==1006651== 
==1006651== All heap blocks were freed -- no leaks are possible
==1006651== 
==1006651== For lists of detected and suppressed errors, rerun with: -s
==1006651== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_worldmap_p2.cpp full log

Build Test for test tut_worldmap_p2.cpp

Compiling test tut_worldmap_p2.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_worldmap_p2 tut_worldmap_p2.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_worldmap_p2.cpp

==1006736== Memcheck, a memory error detector
==1006736== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006736== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006736== Command: ./tut_worldmap_p2 1 null null live
==1006736== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1085/bridges_testing

==1006736== 
==1006736== HEAP SUMMARY:
==1006736==     in use at exit: 0 bytes in 0 blocks
==1006736==   total heap usage: 6,935 allocs, 6,935 frees, 1,169,888 bytes allocated
==1006736== 
==1006736== All heap blocks were freed -- no leaks are possible
==1006736== 
==1006736== For lists of detected and suppressed errors, rerun with: -s
==1006736== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_worldmap_p3.cpp full log

Build Test for test tut_worldmap_p3.cpp

Compiling test tut_worldmap_p3.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_worldmap_p3 tut_worldmap_p3.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_worldmap_p3.cpp

==1006825== Memcheck, a memory error detector
==1006825== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006825== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006825== Command: ./tut_worldmap_p3 1 null null live
==1006825== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1086/bridges_testing

==1006825== 
==1006825== HEAP SUMMARY:
==1006825==     in use at exit: 0 bytes in 0 blocks
==1006825==   total heap usage: 6,363 allocs, 6,363 frees, 519,483 bytes allocated
==1006825== 
==1006825== All heap blocks were freed -- no leaks are possible
==1006825== 
==1006825== For lists of detected and suppressed errors, rerun with: -s
==1006825== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test tut_worldmap_p4.cpp full log

Build Test for test tut_worldmap_p4.cpp

Compiling test tut_worldmap_p4.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o tut_worldmap_p4 tut_worldmap_p4.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test tut_worldmap_p4.cpp

==1006890== Memcheck, a memory error detector
==1006890== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006890== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006890== Command: ./tut_worldmap_p4 1 null null live
==1006890== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1087/bridges_testing

==1006890== 
==1006890== HEAP SUMMARY:
==1006890==     in use at exit: 0 bytes in 0 blocks
==1006890==   total heap usage: 14,968 allocs, 14,968 frees, 2,757,374 bytes allocated
==1006890== 
==1006890== All heap blocks were freed -- no leaks are possible
==1006890== 
==1006890== For lists of detected and suppressed errors, rerun with: -s
==1006890== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test us_cities_snippet.cpp full log

Build Test for test us_cities_snippet.cpp

Compiling test us_cities_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o us_cities_snippet us_cities_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test us_cities_snippet.cpp

==1006971== Memcheck, a memory error detector
==1006971== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1006971== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1006971== Command: ./us_cities_snippet 1 null null live
==1006971== 
Retrieving a set of US cities
US Cities : 

Cary,NC: Population: 159769, Elevation: 152, Lat/Long: 35.7915,-78.7811
Charlotte,NC: Population: 874579, Elevation: 229, Lat/Long: 35.2271,-80.8431
High Point,NC: Population: 110268, Elevation: 281, Lat/Long: 35.9557,-80.0053
Durham,NC: Population: 257636, Elevation: 123, Lat/Long: 35.994,-78.8986
Fayetteville,NC: Population: 201963, Elevation: 29, Lat/Long: 35.0527,-78.8784
Greensboro,NC: Population: 285342, Elevation: 266, Lat/Long: 36.0726,-79.792
Raleigh,NC: Population: 451066, Elevation: 96, Lat/Long: 35.7721,-78.6386
West Raleigh,NC: Population: 338759, Elevation: 122, Lat/Long: 35.7868,-78.6639
Winston-Salem,NC: Population: 241218, Elevation: 293, Lat/Long: 36.0999,-80.2442
==1006971== 
==1006971== HEAP SUMMARY:
==1006971==     in use at exit: 0 bytes in 0 blocks
==1006971==   total heap usage: 4,616 allocs, 4,616 frees, 568,913 bytes allocated
==1006971== 
==1006971== All heap blocks were freed -- no leaks are possible
==1006971== 
==1006971== For lists of detected and suppressed errors, rerun with: -s
==1006971== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test us_map_overlay.cpp full log

Build Test for test us_map_overlay.cpp

Compiling test us_map_overlay.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o us_map_overlay us_map_overlay.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test us_map_overlay.cpp

==1007068== Memcheck, a memory error detector
==1007068== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1007068== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1007068== Command: ./us_map_overlay 1 null null live
==1007068== 
Retrieving US State County Map Data
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1089/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1089/bridges_testing

Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1089/bridges_testing

==1007068== 
==1007068== HEAP SUMMARY:
==1007068==     in use at exit: 0 bytes in 0 blocks
==1007068==   total heap usage: 163,366 allocs, 163,366 frees, 79,378,672 bytes allocated
==1007068== 
==1007068== All heap blocks were freed -- no leaks are possible
==1007068== 
==1007068== For lists of detected and suppressed errors, rerun with: -s
==1007068== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test vis_example.cpp full log

Build Test for test vis_example.cpp

Compiling test vis_example.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o vis_example vis_example.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test vis_example.cpp

==1007211== Memcheck, a memory error detector
==1007211== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1007211== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1007211== Command: ./vis_example 1 null null live
==1007211== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1090/bridges_testing

==1007211== 
==1007211== HEAP SUMMARY:
==1007211==     in use at exit: 0 bytes in 0 blocks
==1007211==   total heap usage: 6,228 allocs, 6,228 frees, 495,763 bytes allocated
==1007211== 
==1007211== All heap blocks were freed -- no leaks are possible
==1007211== 
==1007211== For lists of detected and suppressed errors, rerun with: -s
==1007211== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test wikidata_actor_snippet.cpp full log

Build Test for test wikidata_actor_snippet.cpp

Compiling test wikidata_actor_snippet.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o wikidata_actor_snippet wikidata_actor_snippet.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test wikidata_actor_snippet.cpp

==1007291== Memcheck, a memory error detector
==1007291== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1007291== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1007291== Command: ./wikidata_actor_snippet 1 null null live
==1007291== 
Exception while storing in cache. Weird but not critical. (What was: error in makeDirectory )
Data Records in 1955: 5230
Actor-Movie Data:
	Movie: Q34414 "Rear Window"
	Actor: Q3925 "Grace Kelly"
Actor-Movie Data:
	Movie: Q34414 "Rear Window"
	Actor: Q7374 "Alfred Hitchcock"
Actor-Movie Data:
	Movie: Q34414 "Rear Window"
	Actor: Q102462 "James Stewart"
==1007291== 
==1007291== HEAP SUMMARY:
==1007291==     in use at exit: 0 bytes in 0 blocks
==1007291==   total heap usage: 179,434 allocs, 179,434 frees, 25,851,542 bytes allocated
==1007291== 
==1007291== All heap blocks were freed -- no leaks are possible
==1007291== 
==1007291== For lists of detected and suppressed errors, rerun with: -s
==1007291== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test world_map.cpp full log

Build Test for test world_map.cpp

Compiling test world_map.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o world_map world_map.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test world_map.cpp

==1007405== Memcheck, a memory error detector
==1007405== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1007405== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1007405== Command: ./world_map 1 null null live
==1007405== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1092/bridges_testing

==1007405== 
==1007405== HEAP SUMMARY:
==1007405==     in use at exit: 0 bytes in 0 blocks
==1007405==   total heap usage: 6,941 allocs, 6,941 frees, 1,169,672 bytes allocated
==1007405== 
==1007405== All heap blocks were freed -- no leaks are possible
==1007405== 
==1007405== For lists of detected and suppressed errors, rerun with: -s
==1007405== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

Test world_map_overlay.cpp full log

Build Test for test world_map_overlay.cpp

Compiling test world_map_overlay.cpp
rm -f 3d_game_test 3d_game_test2 array1d array2d array3d audio_clip audio_clip_manipulation avl barchart bintree bst_eq cancer_snippet circ_dllist circ_sllist color_grid color_grid_rle_edgecase display_game dllist elevation_snippet eq_snippet eq_test face_shp_coll game_size_test game_snippet graph_alist graph_alist_empty graph_amatrix graph_map_test gutenberg_snippet imdb_snippet input_game kdt linechart minimal_game mixed_assignments mllist non_blocking_game_fire non_blocking_game_state osm osm_amenity_snippet osm_snippet purposefully_breaking reddit reddit_snippet shakespeare_snippet shape_collection shape_collection_layer shape_collection_textalign sine_wave sllist song_lyrics_snippet sorting_benchmark tree tut_array1d tut_array1d_p1 tut_array1d_p2 tut_array1d_p3 tut_bintree_p1 tut_bintree_p2 tut_bst_p1 tut_bst_p2 tut_bst_p3 tut_col_grid_p1 tut_col_grid_p2 tut_col_grid_p3 tut_dllist_p1 tut_dllist_p2 tut_dllist_p3 tut_graph_p1 tut_graph_p2 tut_graph_p3 tut_shapes_p1 tut_shapes_p2 tut_sllist_p1 tut_sllist_p2 tut_sllist_p3 tut_tree_p1 tut_tree_p2 tut_us_cities_snippet tut_us_map_overlay tut_usmap_p1 tut_usmap_p2 tut_usmap_p3 tut_usmap_p4 tut_worldmap_p1 tut_worldmap_p2 tut_worldmap_p3 tut_worldmap_p4 us_cities_snippet us_map_overlay vis_example wikidata_actor_snippet world_map world_map_overlay 3d_game_test.o 3d_game_test2.o array1d.o array2d.o array3d.o audio_clip.o audio_clip_manipulation.o avl.o barchart.o bintree.o bst_eq.o cancer_snippet.o circ_dllist.o circ_sllist.o color_grid.o color_grid_rle_edgecase.o display_game.o dllist.o elevation_snippet.o eq_snippet.o eq_test.o face_shp_coll.o game_size_test.o game_snippet.o graph_alist.o graph_alist_empty.o graph_amatrix.o graph_map_test.o gutenberg_snippet.o imdb_snippet.o input_game.o kdt.o linechart.o minimal_game.o mixed_assignments.o mllist.o non_blocking_game_fire.o non_blocking_game_state.o osm.o osm_amenity_snippet.o osm_snippet.o purposefully_breaking.o reddit.o reddit_snippet.o shakespeare_snippet.o shape_collection.o shape_collection_layer.o shape_collection_textalign.o sine_wave.o sllist.o song_lyrics_snippet.o sorting_benchmark.o tree.o tut_array1d.o tut_array1d_p1.o tut_array1d_p2.o tut_array1d_p3.o tut_bintree_p1.o tut_bintree_p2.o tut_bst_p1.o tut_bst_p2.o tut_bst_p3.o tut_col_grid_p1.o tut_col_grid_p2.o tut_col_grid_p3.o tut_dllist_p1.o tut_dllist_p2.o tut_dllist_p3.o tut_graph_p1.o tut_graph_p2.o tut_graph_p3.o tut_shapes_p1.o tut_shapes_p2.o tut_sllist_p1.o tut_sllist_p2.o tut_sllist_p3.o tut_tree_p1.o tut_tree_p2.o tut_us_cities_snippet.o tut_us_map_overlay.o tut_usmap_p1.o tut_usmap_p2.o tut_usmap_p3.o tut_usmap_p4.o tut_worldmap_p1.o tut_worldmap_p2.o tut_worldmap_p3.o tut_worldmap_p4.o us_cities_snippet.o us_map_overlay.o vis_example.o wikidata_actor_snippet.o world_map.o world_map_overlay.o
g++ -g -o world_map_overlay world_map_overlay.cpp -g -I/home/bridges-testing/bridges-cxx-install/include  -I/  -I/ -DTESTING=1 -std=c++14 -L /home/bridges-testing/bridges-cxx-install/lib -L/  -lcurl -l pthread -l bridges -l pthread

Run Test for test world_map_overlay.cpp

==1007489== Memcheck, a memory error detector
==1007489== Copyright (C) 2002-2022, and GNU GPL'd, by Julian Seward et al.
==1007489== Using Valgrind-3.22.0 and LibVEX; rerun with -h for copyright info
==1007489== Command: ./world_map_overlay 1 null null live
==1007489== 
Success: Assignment posted to the server. 
Check out your visualization at:

http://assignments.bridgesuncc.org/assignments/1093/bridges_testing

==1007489== 
==1007489== HEAP SUMMARY:
==1007489==     in use at exit: 0 bytes in 0 blocks
==1007489==   total heap usage: 6,214 allocs, 6,214 frees, 498,715 bytes allocated
==1007489== 
==1007489== All heap blocks were freed -- no leaks are possible
==1007489== 
==1007489== For lists of detected and suppressed errors, rerun with: -s
==1007489== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)