#include <GameGrid.h>
◆ GameCell() [1/2]
| bridges::game::GameCell::GameCell |
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◆ GameCell() [2/2]
◆ getBGColor()
| NamedColor bridges::game::GameCell::getBGColor |
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const |
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◆ getFGColor()
| NamedColor bridges::game::GameCell::getFGColor |
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const |
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◆ getSymbol()
| NamedSymbol bridges::game::GameCell::getSymbol |
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const |
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◆ setBGColor()
| void bridges::game::GameCell::setBGColor |
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NamedColor |
bg | ) |
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Set background color using NamedColor Enum argument
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| bg | - Named Color from the NamedColor enum |
◆ setFGColor()
| void bridges::game::GameCell::setFGColor |
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NamedColor |
fg | ) |
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Set foreground color using NamedColor Enum argument
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| fg | - Named Color from the NamedColor enum |
◆ setSymbol()
| void bridges::game::GameCell::setSymbol |
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NamedSymbol |
s | ) |
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inline |
Set symbol using int argument
- Parameters
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The documentation for this class was generated from the following file:
- /home/erik/work/bridges/bridges-cxx/src/GameGrid.h