Bridges-C++  3.4.4
Bridges(C++ API)
Public Member Functions | List of all members
bridges::TerrainMesh Class Reference

#include <TerrainMesh.h>

Public Member Functions

 TerrainMesh ()
 
 TerrainMesh (string id, int r, int c, vector< float > elevation_data)
 
void setName (string n)
 
string getName ()
 
void setType (string t)
 
string getType ()
 
int getRows ()
 
void setRows (int r)
 
int getCols ()
 
void setCols (int c)
 
vector< float > & getColors ()
 
void setColors (vector< float > &cols)
 
vector< float > & getVertices ()
 
void setVertices (vector< float > &v)
 

Constructor & Destructor Documentation

◆ TerrainMesh() [1/2]

bridges::TerrainMesh::TerrainMesh ( )
inline

◆ TerrainMesh() [2/2]

bridges::TerrainMesh::TerrainMesh ( string  id,
int  r,
int  c,
vector< float >  elevation_data 
)
inline

Member Function Documentation

◆ getColors()

vector<float>& bridges::TerrainMesh::getColors ( )
inline

◆ getCols()

int bridges::TerrainMesh::getCols ( )
inline

◆ getName()

string bridges::TerrainMesh::getName ( )
inline

◆ getRows()

int bridges::TerrainMesh::getRows ( )
inline

◆ getType()

string bridges::TerrainMesh::getType ( )
inline

◆ getVertices()

vector<float>& bridges::TerrainMesh::getVertices ( )
inline

◆ setColors()

void bridges::TerrainMesh::setColors ( vector< float > &  cols)
inline

◆ setCols()

void bridges::TerrainMesh::setCols ( int  c)
inline

◆ setName()

void bridges::TerrainMesh::setName ( string  n)
inline

◆ setRows()

void bridges::TerrainMesh::setRows ( int  r)
inline

◆ setType()

void bridges::TerrainMesh::setType ( string  t)
inline

◆ setVertices()

void bridges::TerrainMesh::setVertices ( vector< float > &  v)
inline

The documentation for this class was generated from the following file: