Bridges-C++
3.4.4
Bridges(C++ API)
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#include <GameGrid.h>
This class represents a single cell of the Game Grid.
This class is part of the Bridges Game API Each cell of the game grid contains background and foreground colors, and a symbol. Refer to the NamedColor and NamedSymbol definitions for a list of colors and symbols that can be used.
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GameCell () | |
constructor More... | |
GameCell (NamedColor bg, NamedColor fg, NamedSymbol symbol) | |
void | setBGColor (NamedColor bg) |
Set background color using NamedColor Enum argument. More... | |
void | setFGColor (NamedColor fg) |
Set foreground color using NamedColor Enum argument. More... | |
void | setSymbol (NamedSymbol s) |
Set symbol using int argument. More... | |
NamedColor | getBGColor () const |
Get background color of cell. More... | |
NamedColor | getFGColor () const |
Get foreground color of cell. More... | |
NamedSymbol | getSymbol () const |
Get cell symbol. More... | |
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constructor
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constructor
bg | background color |
fg | foreground color |
symbol | symbol a this cell |
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Get background color of cell.
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Get foreground color of cell.
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Get cell symbol.
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Set background color using NamedColor Enum argument.
bg | - Named Color from the NamedColor enum |
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Set foreground color using NamedColor Enum argument.
fg | - Named Color from the NamedColor enum |
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Set symbol using int argument.
s | - Named symbol |