Bridges-Python-3.0.0  3.0.0b
Bridges(PythonAPI)
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
bridges.gamebase.GameBase Class Reference
Inheritance diagram for bridges.gamebase.GameBase:
bridges.blocking_game.BlockingGame bridges.non_blocking_game.NonBlockingGame

Public Member Functions

def __init__ (self, assid, login, apikey, cols, rows)
 
def game_base_init (self, id, log, key, c, r)
 
def register_keypress (self, kl)
 
def start (self)
 
def initialize (self)
 
def game_loop (self)
 
def quit (self)
 
def set_title (self, title)
 
def set_description (self, desc)
 
def get_bg_color (self, x, y)
 
def set_bg_color (self, x, y, color)
 
def get_symbol (self, x, y)
 
def get_symbol_color (self, x, y)
 
def draw_object (self, x, y, s, c)
 
def render (self)
 

Public Attributes

 grid_state
 
 firsttime
 
 bridges
 
 grid
 
 sock
 
 game_started
 

Static Public Attributes

bool debug = True
 

Constructor & Destructor Documentation

◆ __init__()

def bridges.gamebase.GameBase.__init__ (   self,
  assid,
  login,
  apikey,
  cols,
  rows 
)

Member Function Documentation

◆ draw_object()

def bridges.gamebase.GameBase.draw_object (   self,
  x,
  y,
  s,
  c 
)

◆ game_base_init()

def bridges.gamebase.GameBase.game_base_init (   self,
  id,
  log,
  key,
  c,
  r 
)

◆ game_loop()

def bridges.gamebase.GameBase.game_loop (   self)

◆ get_bg_color()

def bridges.gamebase.GameBase.get_bg_color (   self,
  x,
  y 
)

◆ get_symbol()

def bridges.gamebase.GameBase.get_symbol (   self,
  x,
  y 
)

◆ get_symbol_color()

def bridges.gamebase.GameBase.get_symbol_color (   self,
  x,
  y 
)

◆ initialize()

def bridges.gamebase.GameBase.initialize (   self)

◆ quit()

def bridges.gamebase.GameBase.quit (   self)

◆ register_keypress()

def bridges.gamebase.GameBase.register_keypress (   self,
  kl 
)

◆ render()

def bridges.gamebase.GameBase.render (   self)

◆ set_bg_color()

def bridges.gamebase.GameBase.set_bg_color (   self,
  x,
  y,
  color 
)

◆ set_description()

def bridges.gamebase.GameBase.set_description (   self,
  desc 
)

◆ set_title()

def bridges.gamebase.GameBase.set_title (   self,
  title 
)

◆ start()

def bridges.gamebase.GameBase.start (   self)

Member Data Documentation

◆ bridges

bridges.gamebase.GameBase.bridges

◆ debug

bool bridges.gamebase.GameBase.debug = True
static

◆ firsttime

bridges.gamebase.GameBase.firsttime

◆ game_started

bridges.gamebase.GameBase.game_started

◆ grid

bridges.gamebase.GameBase.grid

◆ grid_state

bridges.gamebase.GameBase.grid_state

◆ sock

bridges.gamebase.GameBase.sock

The documentation for this class was generated from the following file: