Bridges-C++
3.4.5-dev1-6-g935685a
Bridges(C++ API)
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This is the superclass of all data structure types in BRIDGES. More...
#include <DataStructure.h>
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virtual | ~DataStructure ()=default |
virtual const string | getDStype () const =0 |
Friends | |
class | bridges::Bridges |
This is the superclass of all data structure types in BRIDGES.
This is the superclass of all data structure types in BRIDGES.
All types of BRIDGES Elements, Array and Graphs inherit from this class.
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virtualdefault |
Virtual Destructor
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pure virtual |
Implemented in bridges::datastructure::WorldMap, bridges::datastructure::USMap, bridges::datastructure::TreeElement< E >, bridges::datastructure::SymbolCollection, bridges::datastructure::SLelement< E >, bridges::datastructure::SLelement< bridges::datastructure::Edge< K, K > >, bridges::Scene, bridges::datastructure::MLelement< E >, bridges::datastructure::LineChart, bridges::datastructure::KdTreeElement< K, E >, bridges::datastructure::Grid< E >, bridges::datastructure::Grid< Color >, bridges::datastructure::Grid< GameCell >, bridges::datastructure::GraphAdjMatrix< K, E1, E2 >, bridges::datastructure::GraphAdjList< K, E1, E2 >, bridges::game::GameGrid, bridges::datastructure::ElementArray< E, X, Y, Z >, bridges::datastructure::DLelement< E >, bridges::datastructure::ColorGrid, bridges::datastructure::CircSLelement< E >, bridges::datastructure::CircDLelement< E >, bridges::datastructure::BSTElement< K, E >, bridges::datastructure::BinTreeElement< E >, bridges::datastructure::BarChart, bridges::datastructure::AVLTreeElement< K, E >, bridges::datastructure::AudioClip, and bridges::datastructure::Array< E >.
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