#include <Scene.h>
◆ Scene() [1/2]
bridges::Scene::Scene |
( |
| ) |
|
|
inline |
◆ Scene() [2/2]
bridges::Scene::Scene |
( |
std::string |
type, |
|
|
int |
fov, |
|
|
float |
position[3] |
|
) |
| |
|
inline |
◆ add()
◆ get()
◆ getCamera()
Camera bridges::Scene::getCamera |
( |
| ) |
|
|
inline |
◆ getDataStructureRepresentation()
virtual const string bridges::Scene::getDataStructureRepresentation |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ getDStype()
virtual const string bridges::Scene::getDStype |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ setCamera()
void bridges::Scene::setCamera |
( |
Camera & |
c | ) |
|
|
inline |
add function for Camera objects
The documentation for this class was generated from the following file:
- /home/erik/work/bridges/bridges-cxx/src/Scene.h