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def | __init__ (self, assid, login, apikey, cols, rows) |
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def | blocking_init (self) |
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def | key_press (self, keypress) |
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def | get_keypress (self) |
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def | start (self) |
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def | __init__ (self, assid, login, apikey, rows, cols, debug=False) |
| PROTECTED constructor prevents the object from being directly created. More...
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def | game_base_init (self, id, log, key, rows, cols, debug=False) |
| Initializes the gamebase object. More...
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def | close (self) |
| close the socket connection (and game) More...
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def | register_keypress (self, kl) |
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def | initialize (self) |
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def | game_loop (self) |
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def | quit (self) |
| calling this function causes the game to end. More...
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def | set_title (self, title) |
| sets title of game More...
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def | set_description (self, desc) |
| sets description of the game More...
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def | get_bg_color (self, row, col) |
| gets background color of a cell More...
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def | set_bg_color (self, row, col, color) |
| sets background color of a cell More...
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def | get_symbol (self, row, col) |
| gets symbol of the cell at row, col More...
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def | get_symbol_color (self, row, col) |
| gets symbol color of the cell at row, col More...
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def | draw_symbol (self, row, col, s, c) |
| draw symbol s with color col at cell (row, col) More...
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def | render (self) |
| renders the board More...
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def | board_width (self) |
| setter/getter property for board width More...
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def | board_height (self) |
| setter/getter property for board height More...
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